blob: 5e8d90e97b6eb38001b18ff04d887c677b845fc9 (
plain) (
tree)
|
|
/* the Music Player Daemon (MPD)
* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PLAYER_H
#define PLAYER_H
#include "../config.h"
#include "decode.h"
#include "mpd_types.h"
#include "song.h"
#include <stdio.h>
#include <sys/param.h>
#define PLAYER_STATE_STOP 0
#define PLAYER_STATE_PAUSE 1
#define PLAYER_STATE_PLAY 2
#define PLAYER_ERROR_NOERROR 0
#define PLAYER_ERROR_FILE 1
#define PLAYER_ERROR_AUDIO 2
#define PLAYER_ERROR_SYSTEM 3
#define PLAYER_ERROR_UNKTYPE 4
#define PLAYER_ERROR_FILENOTFOUND 5
/* 0->1->2->3->5 regular playback
* ->4->0 don't play queued song
*/
#define PLAYER_QUEUE_BLANK 0
#define PLAYER_QUEUE_FULL 1
#define PLAYER_QUEUE_DECODE 2
#define PLAYER_QUEUE_PLAY 3
#define PLAYER_QUEUE_STOP 4
#define PLAYER_QUEUE_EMPTY 5
#define PLAYER_QUEUE_UNLOCKED 0
#define PLAYER_QUEUE_LOCKED 1
#define PLAYER_METADATA_STATE_READ 1
#define PLAYER_METADATA_STATE_WRITE 2
typedef struct _PlayerControl {
volatile mpd_sint8 stop;
volatile mpd_sint8 play;
volatile mpd_sint8 pause;
volatile mpd_sint8 state;
volatile mpd_sint8 closeAudio;
volatile mpd_sint8 error;
volatile mpd_uint16 bitRate;
volatile mpd_sint8 bits;
volatile mpd_sint8 channels;
volatile mpd_uint32 sampleRate;
volatile float totalTime;
volatile float elapsedTime;
volatile float fileTime;
char utf8url[MAXPATHLEN+1];
char currentUrl[MAXPATHLEN+1];
char erroredUrl[MAXPATHLEN+1];
volatile mpd_sint8 queueState;
volatile mpd_sint8 queueLockState;
volatile mpd_sint8 lockQueue;
volatile mpd_sint8 unlockQueue;
volatile mpd_sint8 seek;
volatile double seekWhere;
volatile float crossFade;
volatile mpd_uint16 softwareVolume;
volatile double totalPlayTime;
volatile int decode_pid;
volatile mpd_sint8 cycleLogFiles;
volatile mpd_sint8 metadataState;
char metadata[DECODE_METADATA_LENGTH];
volatile mpd_sint16 name;
volatile mpd_sint16 title;
volatile mpd_sint16 artist;
volatile mpd_sint16 album;
} PlayerControl;
void clearPlayerPid();
void player_sigChldHandler(int pid, int status);
int playerPlay(FILE * fp, Song * song);
int playerSetPause(FILE * fp, int pause);
int playerPause(FILE * fp);
int playerStop(FILE * fp);
void playerCloseAudio();
void playerKill();
void playerProcessMessages();
int getPlayerTotalTime();
int getPlayerElapsedTime();
unsigned long getPlayerBitRate();
int getPlayerState();
void clearPlayerError();
char * getPlayerErrorStr();
int getPlayerError();
int playerInit();
int queueSong(Song * song);
int getPlayerQueueState();
void setQueueState(int queueState);
void playerQueueLock();
void playerQueueUnlock();
int playerSeek(FILE * fp, Song * song, float time);
void setPlayerCrossFade(float crossFadeInSeconds);
float getPlayerCrossFade();
int getPlayerSoftwareVolume();
void setPlayerSoftwareVolume(int volume);
double getPlayerTotalPlayTime();
unsigned int getPlayerSampleRate();
int getPlayerBits();
int getPlayerChannels();
void playerCycleLogFiles();
Song * playerCurrentDecodeSong();
#endif
/* vim:set shiftwidth=4 tabstop=8 expandtab: */
|