/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "shout_plugin.h"
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#define CONN_ATTEMPT_INTERVAL 60
#define DEFAULT_CONN_TIMEOUT 2
static int shout_init_count;
static const struct shout_encoder_plugin *const shout_encoder_plugins[] = {
#ifdef HAVE_SHOUT_MP3
&shout_mp3_encoder,
#endif
#ifdef HAVE_SHOUT_OGG
&shout_ogg_encoder,
#endif
NULL
};
static const struct shout_encoder_plugin *
shout_encoder_plugin_get(const char *name)
{
unsigned i;
for (i = 0; shout_encoder_plugins[i] != NULL; ++i)
if (strcmp(shout_encoder_plugins[i]->name, name) == 0)
return shout_encoder_plugins[i];
return NULL;
}
static struct shout_data *new_shout_data(void)
{
struct shout_data *ret = g_new(struct shout_data, 1);
ret->shout_conn = shout_new();
ret->shout_meta = shout_metadata_new();
ret->opened = 0;
ret->tag = NULL;
ret->tag_to_send = 0;
ret->bitrate = -1;
ret->quality = -2.0;
ret->timeout = DEFAULT_CONN_TIMEOUT;
ret->conn_attempts = 0;
ret->last_attempt = 0;
ret->timer = NULL;
ret->buf.len = 0;
return ret;
}
static void free_shout_data(struct shout_data *sd)
{
if (sd->shout_meta)
shout_metadata_free(sd->shout_meta);
if (sd->shout_conn)
shout_free(sd->shout_conn);
if (sd->tag)
tag_free(sd->tag);
if (sd->timer)
timer_free(sd->timer);
free(sd);
}
#define check_block_param(name) { \
block_param = getBlockParam(param, name); \
if (!block_param) { \
g_error("no \"%s\" defined for shout device defined at line " \
"%i\n", name, param->line); \
} \
}
static void *my_shout_init_driver(struct audio_output *audio_output,
const struct audio_format *audio_format,
const struct config_param *param)
{
struct shout_data *sd;
char *test;
int port;
char *host;
char *mount;
char *passwd;
const char *encoding;
unsigned protocol;
const char *user;
char *name;
const char *value;
struct block_param *block_param;
int public;
sd = new_shout_data();
sd->audio_output = audio_output;
if (shout_init_count == 0)
shout_init();
shout_init_count++;
check_block_param("host");
host = block_param->value;
check_block_param("mount");
mount = block_param->value;
check_block_param("port");
port = strtol(block_param->value, &test, 10);
if (*test != '\0' || port <= 0) {
g_error("shout port \"%s\" is not a positive integer, line %i\n",
block_param->value, block_param->line);
}
check_block_param("password");
passwd = block_param->value;
check_block_param("name");
name = block_param->value;
public = config_get_block_bool(param, "public", false);
user = config_get_block_string(param, "user", "source");
value = config_get_block_string(param, "quality", NULL);
if (value != NULL) {
sd->quality = strtod(value, &test);
if (*test != '\0' || sd->quality < -1.0 || sd->quality > 10.0) {
g_error("shout quality \"%s\" is not a number in the "
"range -1 to 10, line %i",
value, param->line);
}
if (config_get_block_string(param, "bitrate", NULL) != NULL) {
g_error("quality and bitrate are "
"both defined for shout output (line %i)",
param->line);
}
} else {
value = config_get_block_string(param, "bitrate", NULL);
if (value == NULL)
g_error("neither bitrate nor quality defined for shout "
"output at line %i", param->line);
sd->bitrate = strtol(value, &test, 10);
if (*test != '\0' || sd->bitrate <= 0) {
g_error("bitrate at line %i should be a positive integer "
"\n", param->line);
}
}
check_block_param("format");
assert(audio_format != NULL);
sd->audio_format = *audio_format;
encoding = config_get_block_string(param, "encoding", "ogg");
sd->encoder = shout_encoder_plugin_get(encoding);
if (sd->encoder == NULL)
g_error("couldn't find shout encoder plugin \"%s\"\n",
encoding);
value = config_get_block_string(param, "protocol", NULL);
if (value != NULL) {
if (0 == strcmp(value, "shoutcast") &&
0 != strcmp(encoding, "mp3"))
g_error("you cannot stream \"%s\" to shoutcast, use mp3\n",
encoding);
else if (0 == strcmp(value, "shoutcast"))
protocol = SHOUT_PROTOCOL_ICY;
else if (0 == strcmp(value, "icecast1"))
protocol = SHOUT_PROTOCOL_XAUDIOCAST;
else if (0 == strcmp(value, "icecast2"))
protocol = SHOUT_PROTOCOL_HTTP;
else
g_error("shout protocol \"%s\" is not \"shoutcast\" or "
"\"icecast1\"or "
"\"icecast2\", line %i\n",
value, param->line);
} else {
protocol = SHOUT_PROTOCOL_HTTP;
}
if (shout_set_host(sd->shout_conn, host) != SHOUTERR_SUCCESS ||
shout_set_port(sd->shout_conn, port) != SHOUTERR_SUCCESS ||
shout_set_password(sd->shout_conn, passwd) != SHOUTERR_SUCCESS ||
shout_set_mount(sd->shout_conn, mount) != SHOUTERR_SUCCESS ||
shout_set_name(sd->shout_conn, name) != SHOUTERR_SUCCESS ||
shout_set_user(sd->shout_conn, user) != SHOUTERR_SUCCESS ||
shout_set_public(sd->shout_conn, public) != SHOUTERR_SUCCESS ||
shout_set_nonblocking(sd->shout_conn, 1) != SHOUTERR_SUCCESS ||
shout_set_format(sd->shout_conn, sd->encoder->shout_format)
!= SHOUTERR_SUCCESS ||
shout_set_protocol(sd->shout_conn, protocol) != SHOUTERR_SUCCESS ||
shout_set_agent(sd->shout_conn, "MPD") != SHOUTERR_SUCCESS) {
g_error("error configuring shout defined at line %i: %s\n",
param->line, shout_get_error(sd->shout_conn));
}
/* optional paramters */
sd->timeout = config_get_block_unsigned(param, "timeout",
DEFAULT_CONN_TIMEOUT);
value = config_get_block_string(param, "genre", NULL);
if (value != NULL && shout_set_genre(sd->shout_conn, value)) {
g_error("error configuring shout defined at line %i: %s\n",
param->line, shout_get_error(sd->shout_conn));
}
value = config_get_block_string(param, "description", NULL);
if (value != NULL && shout_set_description(sd->shout_conn, value)) {
g_error("error configuring shout defined at line %i: %s\n",
param->line, shout_get_error(sd->shout_conn));
}
{
char temp[11];
memset(temp, 0, sizeof(temp));
snprintf(temp, sizeof(temp), "%u", sd->audio_format.channels);
shout_set_audio_info(sd->shout_conn, SHOUT_AI_CHANNELS, temp);
snprintf(temp, sizeof(temp), "%u", sd->audio_format.sample_rate);
shout_set_audio_info(sd->shout_conn, SHOUT_AI_SAMPLERATE, temp);
if (sd->quality >= -1.0) {
snprintf(temp, sizeof(temp), "%2.2f", sd->quality);
shout_set_audio_info(sd->shout_conn, SHOUT_AI_QUALITY,
temp);
} else {
snprintf(temp, sizeof(temp), "%d", sd->bitrate);
shout_set_audio_info(sd->shout_conn, SHOUT_AI_BITRATE,
temp);
}
}
if (sd->encoder->init_func(sd) != 0)
g_error("shout: encoder plugin '%s' failed to initialize\n",
sd->encoder->name);
return sd;
}
static int handle_shout_error(struct shout_data *sd, int err)
{
switch (err) {
case SHOUTERR_SUCCESS:
break;
case SHOUTERR_UNCONNECTED:
case SHOUTERR_SOCKET:
g_warning("Lost shout connection to %s:%i: %s\n",
shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
shout_get_error(sd->shout_conn));
sd->shout_error = 1;
return -1;
default:
g_warning("shout: connection to %s:%i error: %s\n",
shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
shout_get_error(sd->shout_conn));
sd->shout_error = 1;
return -1;
}
return 0;
}
static int write_page(struct shout_data *sd)
{
int err;
if (sd->buf.len == 0)
return 0;
shout_sync(sd->shout_conn);
err = shout_send(sd->shout_conn, sd->buf.data, sd->buf.len);
if (handle_shout_error(sd, err) < 0)
return -1;
sd->buf.len = 0;
return 0;
}
static void close_shout_conn(struct shout_data * sd)
{
if (sd->opened) {
if (sd->encoder->clear_encoder_func(sd))
write_page(sd);
}
if (shout_get_connected(sd->shout_conn) != SHOUTERR_UNCONNECTED &&
shout_close(sd->shout_conn) != SHOUTERR_SUCCESS) {
g_warning("problem closing connection to shout server: %s\n",
shout_get_error(sd->shout_conn));
}
sd->opened = false;
}
static void my_shout_finish_driver(void *data)
{
struct shout_data *sd = (struct shout_data *)data;
close_shout_conn(sd);
sd->encoder->finish_func(sd);
free_shout_data(sd);
shout_init_count--;
if (shout_init_count == 0)
shout_shutdown();
}
static void my_shout_drop_buffered_audio(void *data)
{
struct shout_data *sd = (struct shout_data *)data;
timer_reset(sd->timer);
/* needs to be implemented for shout */
}
static void my_shout_close_device(void *data)
{
struct shout_data *sd = (struct shout_data *)data;
close_shout_conn(sd);
if (sd->timer) {
timer_free(sd->timer);
sd->timer = NULL;
}
}
static int shout_connect(struct shout_data *sd)
{
time_t t = time(NULL);
int state = shout_get_connected(sd->shout_conn);
/* already connected */
if (state == SHOUTERR_CONNECTED)
return 0;
/* waiting to connect */
if (state == SHOUTERR_BUSY && sd->conn_attempts != 0) {
/* timeout waiting to connect */
if ((t - sd->last_attempt) > sd->timeout) {
g_warning("timeout connecting to shout server %s:%i "
"(attempt %i)\n",
shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
sd->conn_attempts);
return -1;
}
return 1;
}
/* we're in some funky state, so just reset it to unconnected */
if (state != SHOUTERR_UNCONNECTED)
shout_close(sd->shout_conn);
/* throttle new connection attempts */
if (sd->conn_attempts != 0 &&
(t - sd->last_attempt) <= CONN_ATTEMPT_INTERVAL) {
return -1;
}
/* initiate a new connection */
sd->conn_attempts++;
sd->last_attempt = t;
state = shout_open(sd->shout_conn);
switch (state) {
case SHOUTERR_SUCCESS:
case SHOUTERR_CONNECTED:
return 0;
case SHOUTERR_BUSY:
return 1;
default:
g_warning("problem opening connection to shout server %s:%i "
"(attempt %i): %s\n",
shout_get_host(sd->shout_conn),
shout_get_port(sd->shout_conn),
sd->conn_attempts, shout_get_error(sd->shout_conn));
return -1;
}
}
static int open_shout_conn(void *data)
{
struct shout_data *sd = (struct shout_data *)data;
int status;
status = shout_connect(sd);
if (status != 0)
return status;
if (sd->encoder->init_encoder_func(sd) < 0) {
shout_close(sd->shout_conn);
return -1;
}
write_page(sd);
sd->shout_error = 0;
sd->opened = true;
sd->tag_to_send = 1;
sd->conn_attempts = 0;
return 0;
}
static bool my_shout_open_device(void *data,
struct audio_format *audio_format)
{
struct shout_data *sd = (struct shout_data *)data;
if (!sd->opened && open_shout_conn(sd) < 0)
return false;
if (sd->timer)
timer_free(sd->timer);
sd->timer = timer_new(audio_format);
return true;
}
static void send_metadata(struct shout_data * sd)
{
static const int size = 1024;
char song[size];
if (!sd->opened || !sd->tag)
return;
if (sd->encoder->send_metadata_func(sd, song, size)) {
shout_metadata_add(sd->shout_meta, "song", song);
if (SHOUTERR_SUCCESS != shout_set_metadata(sd->shout_conn,
sd->shout_meta)) {
g_warning("error setting shout metadata\n");
return;
}
}
sd->tag_to_send = 0;
}
static bool
my_shout_play(void *data, const char *chunk, size_t size)
{
struct shout_data *sd = (struct shout_data *)data;
int status;
if (!sd->timer->started)
timer_start(sd->timer);
timer_add(sd->timer, size);
if (sd->opened && sd->tag_to_send)
send_metadata(sd);
if (!sd->opened) {
status = open_shout_conn(sd);
if (status < 0) {
return false;
} else if (status > 0) {
timer_sync(sd->timer);
return true;
}
}
if (sd->encoder->encode_func(sd, chunk, size))
return false;
if (write_page(sd) < 0)
return false;
return true;
}
static void my_shout_pause(void *data)
{
struct shout_data *sd = (struct shout_data *)data;
static const char silence[1020];
int ret;
/* play silence until the player thread sends us a command */
while (sd->opened && !audio_output_is_pending(sd->audio_output)) {
ret = my_shout_play(data, silence, sizeof(silence));
if (ret != 0)
break;
}
}
static void my_shout_set_tag(void *data,
const struct tag *tag)
{
struct shout_data *sd = (struct shout_data *)data;
if (sd->tag)
tag_free(sd->tag);
sd->tag = NULL;
sd->tag_to_send = 0;
if (!tag)
return;
sd->tag = tag_dup(tag);
sd->tag_to_send = 1;
}
const struct audio_output_plugin shoutPlugin = {
.name = "shout",
.init = my_shout_init_driver,
.finish = my_shout_finish_driver,
.open = my_shout_open_device,
.play = my_shout_play,
.pause = my_shout_pause,
.cancel = my_shout_drop_buffered_audio,
.close = my_shout_close_device,
.send_tag = my_shout_set_tag,
};