#ifndef LIST_WINDOW_H
#define LIST_WINDOW_H
#include "../config.h"
#include "command.h"
#include <ncurses.h>
#include <glib.h>
#define LW_HIDE_CURSOR 0x01
typedef const char *(*list_window_callback_fn_t)(unsigned index,
int *highlight,
void *data);
typedef struct list_window {
WINDOW *w;
unsigned rows, cols;
unsigned start;
unsigned selected;
unsigned xoffset;
int flags;
} list_window_t;
typedef struct list_window_state {
GList *list;
} list_window_state_t;
/* create a new list window */
struct list_window *list_window_init(WINDOW *w,
unsigned width, unsigned height);
/* destroy a list window (returns NULL) */
void list_window_free(struct list_window *lw);
/* reset a list window (selected=0, start=0) */
void list_window_reset(struct list_window *lw);
/* paint a list window */
void list_window_paint(struct list_window *lw,
list_window_callback_fn_t callback,
void *callback_data);
/* perform basic list window commands (movement) */
int list_window_cmd(struct list_window *lw, unsigned rows, command_t cmd);
/**
* Scroll the window. Returns non-zero if the command has been
* consumed.
*/
int
list_window_scroll_cmd(struct list_window *lw, unsigned rows, command_t cmd);
#ifdef HAVE_GETMOUSE
/**
* The mouse was clicked. Check if the list should be scrolled
* Returns non-zero if the mouse event has been handled.
*/
int
list_window_mouse(struct list_window *lw, unsigned rows,
unsigned long bstate, int y);
#endif
void
list_window_center(struct list_window *lw, unsigned rows, unsigned n);
/* select functions */
void list_window_set_selected(struct list_window *lw, unsigned n);
void list_window_check_selected(struct list_window *lw, unsigned length);
/* find a string in a list window */
int list_window_find(struct list_window *lw,
list_window_callback_fn_t callback,
void *callback_data,
const char *str,
int wrap);
/* find a string in a list window (reversed) */
int
list_window_rfind(struct list_window *lw,
list_window_callback_fn_t callback,
void *callback_data,
const char *str,
int wrap,
unsigned rows);
/* list window states */
list_window_state_t *list_window_init_state(void);
void list_window_free_state(list_window_state_t *state);
void list_window_push_state(list_window_state_t *state,
struct list_window *lw);
bool list_window_pop_state(list_window_state_t *state, struct list_window *lw);
#endif