/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_FS_PATH_HXX
#define MPD_FS_PATH_HXX
#include "check.h"
#include "gcc.h"
#include <glib.h>
#include <algorithm>
#include <string>
#include <assert.h>
#include <string.h>
#include <limits.h>
#if !defined(MPD_PATH_MAX)
# if defined(WIN32)
# define MPD_PATH_MAX 260
# elif defined(MAXPATHLEN)
# define MPD_PATH_MAX MAXPATHLEN
# elif defined(PATH_MAX)
# define MPD_PATH_MAX PATH_MAX
# else
# define MPD_PATH_MAX 256
# endif
#endif
class Error;
extern const class Domain path_domain;
/**
* A path name in the native file system character set.
*/
class Path {
public:
typedef char value_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
private:
pointer value;
struct Donate {};
/**
* Donate the allocated pointer to a new #Path object.
*/
constexpr Path(Donate, pointer _value):value(_value) {}
/**
* Release memory allocated by the value, but do not clear the
* value pointer.
*/
void Free() {
/* free() can be optimized by gcc, while g_free() can
not: when the compiler knows that the value is
nullptr, it will not emit a free() call in the
inlined destructor; however on Windows, we need to
call g_free(), because the value has been allocated
by GLib, and on Windows, this matters */
#ifdef WIN32
g_free(value);
#else
free(value);
#endif
}
public:
/**
* Copy a #Path object.
*/
Path(const Path &other)
:value(g_strdup(other.value)) {}
/**
* Move a #Path object.
*/
Path(Path &&other):value(other.value) {
other.value = nullptr;
}
~Path() {
Free();
}
/**
* Return a "nulled" instance. Its IsNull() method will
* return true. Such an object must not be used.
*
* @see IsNull()
*/
gcc_const
static Path Null() {
return Path(Donate(), nullptr);
}
/**
* Join two path components with the path separator.
*/
gcc_pure gcc_nonnull_all
static Path Build(const_pointer a, const_pointer b) {
return Path(Donate(), g_build_filename(a, b, nullptr));
}
gcc_pure gcc_nonnull_all
static Path Build(const_pointer a, const Path &b) {
return Build(a, b.c_str());
}
gcc_pure gcc_nonnull_all
static Path Build(const Path &a, const_pointer b) {
return Build(a.c_str(), b);
}
gcc_pure
static Path Build(const Path &a, const Path &b) {
return Build(a.c_str(), b.c_str());
}
/**
* Convert a C string that is already in the filesystem
* character set to a #Path instance.
*/
gcc_pure
static Path FromFS(const_pointer fs) {
return Path(Donate(), g_strdup(fs));
}
/**
* Convert a UTF-8 C string to a #Path instance.
* Returns return a "nulled" instance on error.
*/
gcc_pure
static Path FromUTF8(const char *path_utf8);
gcc_pure
static Path FromUTF8(const char *path_utf8, Error &error);
/**
* Convert the path to UTF-8.
* Returns empty string on error or if #path_fs is null pointer.
*/
gcc_pure
static std::string ToUTF8(const_pointer path_fs);
/**
* Performs global one-time initialization of this class.
*/
static void GlobalInit();
/**
* Gets file system character set name.
*/
static const std::string &GetFSCharset();
/**
* Copy a #Path object.
*/
Path &operator=(const Path &other) {
if (this != &other) {
Free();
value = g_strdup(other.value);
}
return *this;
}
/**
* Move a #Path object.
*/
Path &operator=(Path &&other) {
std::swap(value, other.value);
return *this;
}
/**
* Steal the allocated value. This object has an undefined
* value, and the caller is response for freeing this method's
* return value.
*/
pointer Steal() {
pointer result = value;
value = nullptr;
return result;
}
/**
* Check if this is a "nulled" instance. A "nulled" instance
* must not be used.
*/
bool IsNull() const {
return value == nullptr;
}
/**
* Clear this object's value, make it "nulled".
*
* @see IsNull()
*/
void SetNull() {
Free();
value = nullptr;
}
gcc_pure
bool empty() const {
assert(value != nullptr);
return *value == 0;
}
/**
* @return the length of this string in number of "value_type"
* elements (which may not be the number of characters).
*/
gcc_pure
size_t length() const {
assert(value != nullptr);
return strlen(value);
}
/**
* Returns the value as a const C string. The returned
* pointer is invalidated whenever the value of life of this
* instance ends.
*/
gcc_pure
const_pointer c_str() const {
assert(value != nullptr);
return value;
}
/**
* Convert the path to UTF-8.
* Returns empty string on error or if this instance is "nulled"
* (#IsNull returns true).
*/
std::string ToUTF8() const {
return ToUTF8(value);
}
/**
* Gets directory name of this path.
* Returns a "nulled" instance on error.
*/
Path GetDirectoryName() const {
assert(value != nullptr);
return Path(Donate(), g_path_get_dirname(value));
}
};
#endif