/* the Music Player Daemon (MPD)
* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DIRECTORY_H
#define DIRECTORY_H
#include "../config.h"
#include "song.h"
#include "list.h"
#include <stdio.h>
#include <sys/param.h>
typedef List DirectoryList;
typedef struct _DirectoryStat {
ino_t inode;
dev_t device;
} DirectoryStat;
typedef struct _Directory {
char * path;
DirectoryList * subDirectories;
SongList * songs;
struct _Directory * parent;
DirectoryStat * stat;
} Directory;
void readDirectoryDBIfUpdateIsFinished();
void clearUpdatePid();
int isUpdatingDB();
void directory_sigChldHandler(int pid, int status);
int updateInit(FILE * fp, List * pathList);
void initMp3Directory();
void closeMp3Directory();
int printDirectoryInfo(FILE * fp, char * dirname);
int writeDirectoryDB();
int readDirectoryDB();
void updateMp3Directory();
Song * getSongFromDB(char * file);
time_t getDbModTime();
int traverseAllIn(FILE * fp, char * name,
int (*forEachSong)(FILE *, Song *, void *),
int (*forEachDir)(FILE *, Directory *, void *),
void * data);
/* don't free this */
/*char * getDirectoryPath(Directory * dir);*/
#define getDirectoryPath(dir) ((dir && dir->path) ? dir->path : "")
/* free the string that is returned */
char * catDirAndFileName(Directory * dir, char * filename);
#endif