/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "directory.h"
#include "conf.h"
#include "client.h"
#include "listen.h"
#include "log.h"
#include "ls.h"
#include "path.h"
#include "playlist.h"
#include "sig_handlers.h"
#include "stats.h"
#include "utils.h"
#include "volume.h"
#include "dbUtils.h"
#include "song_print.h"
#include "song_save.h"
#include "main_notify.h"
#define DIRECTORY_DIR "directory: "
#define DIRECTORY_MTIME "mtime: "
#define DIRECTORY_BEGIN "begin: "
#define DIRECTORY_END "end: "
#define DIRECTORY_INFO_BEGIN "info_begin"
#define DIRECTORY_INFO_END "info_end"
#define DIRECTORY_MPD_VERSION "mpd_version: "
#define DIRECTORY_FS_CHARSET "fs_charset: "
#define DIRECTORY_UPDATE_EXIT_NOUPDATE 0
#define DIRECTORY_UPDATE_EXIT_UPDATE 1
#define DIRECTORY_UPDATE_EXIT_ERROR 2
#define DIRECTORY_RETURN_NOUPDATE 0
#define DIRECTORY_RETURN_UPDATE 1
#define DIRECTORY_RETURN_ERROR -1
static Directory *mp3rootDirectory;
static time_t directory_dbModTime;
static sig_atomic_t directory_updatePid;
static sig_atomic_t update_exited;
static sig_atomic_t update_status;
static sig_atomic_t directory_updateJobId;
static DirectoryList *newDirectoryList(void);
static int addToDirectory(Directory * directory,
const char *shortname, const char *name);
static void freeDirectoryList(DirectoryList * list);
static void freeDirectory(Directory * directory);
static int exploreDirectory(Directory * directory);
static int updateDirectory(Directory * directory);
static void deleteEmptyDirectoriesInDirectory(Directory * directory);
static void removeSongFromDirectory(Directory * directory,
const char *shortname);
static int addSubDirectoryToDirectory(Directory * directory,
const char *shortname,
const char *name, struct stat *st);
static Directory *getDirectoryDetails(const char *name,
const char **shortname);
static Directory *getDirectory(const char *name);
static Song *getSongDetails(const char *file, const char **shortnameRet,
Directory ** directoryRet);
static int updatePath(const char *utf8path);
static void sortDirectory(Directory * directory);
static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device);
static int statDirectory(Directory * dir);
static char *getDbFile(void)
{
ConfigParam *param = parseConfigFilePath(CONF_DB_FILE, 1);
assert(param);
assert(param->value);
return param->value;
}
int isUpdatingDB(void)
{
return directory_updatePid > 0 ? directory_updateJobId : 0;
}
void directory_sigChldHandler(int pid, int status)
{
if (directory_updatePid == pid) {
update_status = status;
update_exited = 1;
wakeup_main_task();
}
}
void readDirectoryDBIfUpdateIsFinished(void)
{
int status;
if (!update_exited)
return;
status = update_status;
if (WIFSIGNALED(status) && WTERMSIG(status) != SIGTERM) {
ERROR("update process died from a non-TERM signal: %d\n",
WTERMSIG(status));
} else if (!WIFSIGNALED(status)) {
switch (WEXITSTATUS(status)) {
case DIRECTORY_UPDATE_EXIT_UPDATE:
DEBUG("update finished successfully with changes\n");
readDirectoryDB();
DEBUG("update changes read into memory\n");
playlistVersionChange();
case DIRECTORY_UPDATE_EXIT_NOUPDATE:
DEBUG("update exited successfully with no changes\n");
break;
default:
ERROR("error updating db\n");
}
}
update_exited = 0;
directory_updatePid = 0;
}
int updateInit(List * pathList)
{
if (directory_updatePid > 0)
return 0;
/*
* need to block CHLD signal, cause it can exit before we
* even get a chance to assign directory_updatePID
*
* Update: our signal blocking is is utterly broken by
* pthreads(); goal will be to remove dependency on signals;
* but for now use the my_usleep hack below.
*/
blockSignals();
directory_updatePid = fork();
if (directory_updatePid == 0) {
/* child */
int dbUpdated = 0;
unblockSignals();
finishSigHandlers();
closeAllListenSockets();
client_manager_deinit();
finishPlaylist();
finishVolume();
/*
* XXX HACK to workaround race condition where
* directory_updatePid is still zero in the parent even upon
* entry of directory_sigChldHandler.
*/
my_usleep(100000);
if (pathList) {
ListNode *node = pathList->firstNode;
while (node) {
switch (updatePath(node->key)) {
case 1:
dbUpdated = 1;
break;
case 0:
break;
default:
exit(DIRECTORY_UPDATE_EXIT_ERROR);
}
node = node->nextNode;
}
} else {
if ((dbUpdated = updateDirectory(mp3rootDirectory)) < 0) {
exit(DIRECTORY_UPDATE_EXIT_ERROR);
}
}
if (!dbUpdated)
exit(DIRECTORY_UPDATE_EXIT_NOUPDATE);
/* ignore signals since we don't want them to corrupt the db */
ignoreSignals();
if (writeDirectoryDB() < 0) {
exit(DIRECTORY_UPDATE_EXIT_ERROR);
}
exit(DIRECTORY_UPDATE_EXIT_UPDATE);
} else if (directory_updatePid < 0) {
unblockSignals();
ERROR("updateInit: Problems forking()'ing\n");
directory_updatePid = 0;
return -1;
}
unblockSignals();
directory_updateJobId++;
if (directory_updateJobId > 1 << 15)
directory_updateJobId = 1;
DEBUG("updateInit: fork()'d update child for update job id %i\n",
(int)directory_updateJobId);
return (int)directory_updateJobId;
}
static void directory_set_stat(Directory * dir, const struct stat *st)
{
dir->inode = st->st_ino;
dir->device = st->st_dev;
dir->stat = 1;
}
static DirectoryList *newDirectoryList(void)
{
return makeList((ListFreeDataFunc *) freeDirectory, 1);
}
static Directory *newDirectory(const char *dirname, Directory * parent)
{
Directory *directory;
directory = xcalloc(1, sizeof(Directory));
if (dirname && strlen(dirname))
directory->path = xstrdup(dirname);
else
directory->path = NULL;
directory->subDirectories = newDirectoryList();
assert(!directory->songs.base);
directory->stat = 0;
directory->inode = 0;
directory->device = 0;
directory->parent = parent;
return directory;
}
static void freeDirectory(Directory * directory)
{
freeDirectoryList(directory->subDirectories);
songvec_free(&directory->songs);
if (directory->path)
free(directory->path);
free(directory);
/* this resets last dir returned */
/*getDirectoryPath(NULL); */
}
static void freeDirectoryList(DirectoryList * directoryList)
{
freeList(directoryList);
}
static void removeSongFromDirectory(Directory * directory, const char *shortname)
{
Song *song = songvec_find(&directory->songs, shortname);
if (song) {
char path_max_tmp[MPD_PATH_MAX]; /* wasteful */
LOG("removing: %s\n", get_song_url(path_max_tmp, song));
songvec_delete(&directory->songs, song);
freeSong(song);
}
}
static void deleteEmptyDirectoriesInDirectory(Directory * directory)
{
ListNode *node = directory->subDirectories->firstNode;
ListNode *nextNode;
Directory *subDir;
while (node) {
subDir = (Directory *) node->data;
deleteEmptyDirectoriesInDirectory(subDir);
nextNode = node->nextNode;
if (subDir->subDirectories->numberOfNodes == 0 &&
subDir->songs.nr == 0) {
deleteNodeFromList(directory->subDirectories, node);
}
node = nextNode;
}
}
/* return values:
-1 -> error
0 -> no error, but nothing updated
1 -> no error, and stuff updated
*/
static int updateInDirectory(Directory * directory,
const char *shortname, const char *name)
{
Song *song;
void *subDir;
struct stat st;
if (myStat(name, &st))
return -1;
if (S_ISREG(st.st_mode) && hasMusicSuffix(name, 0)) {
if (!(song = songvec_find(&directory->songs, shortname))) {
addToDirectory(directory, shortname, name);
return DIRECTORY_RETURN_UPDATE;
} else if (st.st_mtime != song->mtime) {
LOG("updating %s\n", name);
if (updateSongInfo(song) < 0)
removeSongFromDirectory(directory, shortname);
return 1;
}
} else if (S_ISDIR(st.st_mode)) {
if (findInList
(directory->subDirectories, shortname, (void **)&subDir)) {
directory_set_stat((Directory *)subDir, &st);
return updateDirectory((Directory *) subDir);
} else {
return addSubDirectoryToDirectory(directory, shortname,
name, &st);
}
}
return 0;
}
/* we don't look at hidden files nor files with newlines in them */
static int skip_path(const char *path)
{
return (path[0] == '.' || strchr(path, '\n')) ? 1 : 0;
}
/* return values:
-1 -> error
0 -> no error, but nothing removed
1 -> no error, and stuff removed
*/
static int removeDeletedFromDirectory(char *path_max_tmp, Directory * directory)
{
const char *dirname = (directory && directory->path) ?
directory->path : NULL;
ListNode *node, *tmpNode;
DirectoryList *subdirs = directory->subDirectories;
int ret = 0;
int i;
struct songvec *sv = &directory->songs;
node = subdirs->firstNode;
while (node) {
tmpNode = node->nextNode;
if (node->key) {
if (dirname)
sprintf(path_max_tmp, "%s/%s", dirname,
node->key);
else
strcpy(path_max_tmp, node->key);
if (!isDir(path_max_tmp)) {
LOG("removing directory: %s\n", path_max_tmp);
deleteFromList(subdirs, node->key);
ret = 1;
}
}
node = tmpNode;
}
for (i = sv->nr; --i >= 0; ) { /* cleaner deletes if we go backwards */
Song *song = sv->base[i];
if (!song || !song->url)
continue; /* does this happen?, perhaps assert() */
if (dirname)
sprintf(path_max_tmp, "%s/%s", dirname, song->url);
else
strcpy(path_max_tmp, song->url);
if (!isFile(path_max_tmp, NULL)) {
removeSongFromDirectory(directory, song->url);
ret = 1;
}
}
return ret;
}
static Directory *addDirectoryPathToDB(const char *utf8path,
const char **shortname)
{
char path_max_tmp[MPD_PATH_MAX];
char *parent;
Directory *parentDirectory;
void *directory;
parent = parent_path(path_max_tmp, utf8path);
if (strlen(parent) == 0)
parentDirectory = (void *)mp3rootDirectory;
else
parentDirectory = addDirectoryPathToDB(parent, shortname);
if (!parentDirectory)
return NULL;
*shortname = utf8path + strlen(parent);
while (*(*shortname) && *(*shortname) == '/')
(*shortname)++;
if (!findInList
(parentDirectory->subDirectories, *shortname, &directory)) {
struct stat st;
if (myStat(utf8path, &st) < 0 ||
inodeFoundInParent(parentDirectory, st.st_ino, st.st_dev))
return NULL;
else {
directory = newDirectory(utf8path, parentDirectory);
insertInList(parentDirectory->subDirectories,
*shortname, directory);
}
}
/* if we're adding directory paths, make sure to delete filenames
with potentially the same name */
removeSongFromDirectory(parentDirectory, *shortname);
return (Directory *) directory;
}
static Directory *addParentPathToDB(const char *utf8path, const char **shortname)
{
char *parent;
char path_max_tmp[MPD_PATH_MAX];
Directory *parentDirectory;
parent = parent_path(path_max_tmp, utf8path);
if (strlen(parent) == 0)
parentDirectory = (void *)mp3rootDirectory;
else
parentDirectory = addDirectoryPathToDB(parent, shortname);
if (!parentDirectory)
return NULL;
*shortname = utf8path + strlen(parent);
while (*(*shortname) && *(*shortname) == '/')
(*shortname)++;
return (Directory *) parentDirectory;
}
/* return values:
-1 -> error
0 -> no error, but nothing updated
1 -> no error, and stuff updated
*/
static int updatePath(const char *utf8path)
{
Directory *directory;
Directory *parentDirectory;
Song *song;
const char *shortname;
char *path = sanitizePathDup(utf8path);
time_t mtime;
int ret = 0;
char path_max_tmp[MPD_PATH_MAX];
if (NULL == path)
return -1;
/* if path is in the DB try to update it, or else delete it */
if ((directory = getDirectoryDetails(path, &shortname))) {
parentDirectory = directory->parent;
/* if this update directory is successfull, we are done */
if ((ret = updateDirectory(directory)) >= 0) {
free(path);
sortDirectory(directory);
return ret;
}
/* we don't want to delete the root directory */
else if (directory == mp3rootDirectory) {
free(path);
return 0;
}
/* if updateDirectory fails, means we should delete it */
else {
LOG("removing directory: %s\n", path);
deleteFromList(parentDirectory->subDirectories,
shortname);
ret = 1;
/* don't return, path maybe a song now */
}
} else if ((song = getSongDetails(path, &shortname, &parentDirectory))) {
if (!parentDirectory->stat
&& statDirectory(parentDirectory) < 0) {
free(path);
return 0;
}
/* if this song update is successfull, we are done */
else if (0 == inodeFoundInParent(parentDirectory->parent,
parentDirectory->inode,
parentDirectory->device)
&& song &&
isMusic(get_song_url(path_max_tmp, song), &mtime, 0)) {
free(path);
if (song->mtime == mtime)
return 0;
else if (updateSongInfo(song) == 0)
return 1;
else {
removeSongFromDirectory(parentDirectory,
shortname);
return 1;
}
}
/* if updateDirectory fails, means we should delete it */
else {
removeSongFromDirectory(parentDirectory, shortname);
ret = 1;
/* don't return, path maybe a directory now */
}
}
/* path not found in the db, see if it actually exists on the fs.
* Also, if by chance a directory was replaced by a file of the same
* name or vice versa, we need to add it to the db
*/
if (isDir(path) || isMusic(path, NULL, 0)) {
parentDirectory = addParentPathToDB(path, &shortname);
if (!parentDirectory || (!parentDirectory->stat &&
statDirectory(parentDirectory) < 0)) {
} else if (0 == inodeFoundInParent(parentDirectory->parent,
parentDirectory->inode,
parentDirectory->device)
&& addToDirectory(parentDirectory, shortname, path)
> 0) {
ret = 1;
}
}
free(path);
return ret;
}
static const char *opendir_path(char *path_max_tmp, const char *dirname)
{
if (*dirname != '\0')
return rmp2amp_r(path_max_tmp,
utf8_to_fs_charset(path_max_tmp, dirname));
return musicDir;
}
/* return values:
-1 -> error
0 -> no error, but nothing updated
1 -> no error, and stuff updated
*/
static int updateDirectory(Directory * directory)
{
DIR *dir;
const char *dirname = getDirectoryPath(directory);
struct dirent *ent;
char path_max_tmp[MPD_PATH_MAX];
int ret = 0;
if (!directory->stat && statDirectory(directory) < 0)
return -1;
else if (inodeFoundInParent(directory->parent,
directory->inode,
directory->device))
return -1;
dir = opendir(opendir_path(path_max_tmp, dirname));
if (!dir)
return -1;
if (removeDeletedFromDirectory(path_max_tmp, directory) > 0)
ret = 1;
while ((ent = readdir(dir))) {
char *utf8;
if (skip_path(ent->d_name))
continue;
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
if (!utf8)
continue;
if (directory->path)
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
dirname, strlen(dirname));
if (updateInDirectory(directory, utf8, path_max_tmp) > 0)
ret = 1;
}
closedir(dir);
return ret;
}
/* return values:
-1 -> error
0 -> no error, but nothing found
1 -> no error, and stuff found
*/
static int exploreDirectory(Directory * directory)
{
DIR *dir;
const char *dirname = getDirectoryPath(directory);
struct dirent *ent;
char path_max_tmp[MPD_PATH_MAX];
int ret = 0;
DEBUG("explore: attempting to opendir: %s\n", dirname);
dir = opendir(opendir_path(path_max_tmp, dirname));
if (!dir)
return -1;
DEBUG("explore: %s\n", dirname);
while ((ent = readdir(dir))) {
char *utf8;
if (skip_path(ent->d_name))
continue;
utf8 = fs_charset_to_utf8(path_max_tmp, ent->d_name);
if (!utf8)
continue;
DEBUG("explore: found: %s (%s)\n", ent->d_name, utf8);
if (directory->path)
utf8 = pfx_dir(path_max_tmp, utf8, strlen(utf8),
dirname, strlen(dirname));
if (addToDirectory(directory, utf8, path_max_tmp) > 0)
ret = 1;
}
closedir(dir);
return ret;
}
static int statDirectory(Directory * dir)
{
struct stat st;
if (myStat(getDirectoryPath(dir), &st) < 0)
return -1;
directory_set_stat(dir, &st);
return 0;
}
static int inodeFoundInParent(Directory * parent, ino_t inode, dev_t device)
{
while (parent) {
if (!parent->stat && statDirectory(parent) < 0)
return -1;
if (parent->inode == inode && parent->device == device) {
DEBUG("recursive directory found\n");
return 1;
}
parent = parent->parent;
}
return 0;
}
static int addSubDirectoryToDirectory(Directory * directory,
const char *shortname,
const char *name, struct stat *st)
{
Directory *subDirectory;
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
return 0;
subDirectory = newDirectory(name, directory);
directory_set_stat(subDirectory, st);
if (exploreDirectory(subDirectory) < 1) {
freeDirectory(subDirectory);
return 0;
}
insertInList(directory->subDirectories, shortname, subDirectory);
return 1;
}
static int addToDirectory(Directory * directory,
const char *shortname, const char *name)
{
struct stat st;
if (myStat(name, &st)) {
DEBUG("failed to stat %s: %s\n", name, strerror(errno));
return -1;
}
if (S_ISREG(st.st_mode) &&
hasMusicSuffix(name, 0) && isMusic(name, NULL, 0)) {
Song *song = newSong(shortname, SONG_TYPE_FILE, directory);
if (!song)
return -1;
songvec_add(&directory->songs, song);
LOG("added %s\n", name);
return 1;
} else if (S_ISDIR(st.st_mode)) {
return addSubDirectoryToDirectory(directory, shortname, name,
&st);
}
DEBUG("addToDirectory: %s is not a directory or music\n", name);
return -1;
}
void closeMp3Directory(void)
{
freeDirectory(mp3rootDirectory);
}
static Directory *findSubDirectory(Directory * directory, const char *name)
{
void *subDirectory;
char *duplicated = xstrdup(name);
char *key;
key = strtok(duplicated, "/");
if (!key) {
free(duplicated);
return NULL;
}
if (findInList(directory->subDirectories, key, &subDirectory)) {
free(duplicated);
return (Directory *) subDirectory;
}
free(duplicated);
return NULL;
}
int isRootDirectory(const char *name)
{
if (name == NULL || name[0] == '\0' || strcmp(name, "/") == 0) {
return 1;
}
return 0;
}
static Directory *getSubDirectory(Directory * directory, const char *name,
const char **shortname)
{
Directory *subDirectory;
int len;
if (isRootDirectory(name)) {
return directory;
}
if ((subDirectory = findSubDirectory(directory, name)) == NULL)
return NULL;
*shortname = name;
len = 0;
while (name[len] != '/' && name[len] != '\0')
len++;
while (name[len] == '/')
len++;
return getSubDirectory(subDirectory, &(name[len]), shortname);
}
static Directory *getDirectoryDetails(const char *name, const char **shortname)
{
*shortname = NULL;
return getSubDirectory(mp3rootDirectory, name, shortname);
}
static Directory *getDirectory(const char *name)
{
const char *shortname;
return getSubDirectory(mp3rootDirectory, name, &shortname);
}
static int printDirectoryList(struct client *client, DirectoryList * directoryList)
{
ListNode *node = directoryList->firstNode;
Directory *directory;
while (node != NULL) {
directory = (Directory *) node->data;
client_printf(client, "%s%s\n", DIRECTORY_DIR,
getDirectoryPath(directory));
node = node->nextNode;
}
return 0;
}
int printDirectoryInfo(struct client *client, const char *name)
{
Directory *directory;
if ((directory = getDirectory(name)) == NULL)
return -1;
printDirectoryList(client, directory->subDirectories);
songvec_print(client, &directory->songs);
return 0;
}
static void writeDirectoryInfo(FILE * fp, Directory * directory)
{
ListNode *node = (directory->subDirectories)->firstNode;
Directory *subDirectory;
int retv;
if (directory->path) {
retv = fprintf(fp, "%s%s\n", DIRECTORY_BEGIN,
getDirectoryPath(directory));
if (retv < 0) {
ERROR("Failed to write data to database file: %s\n",strerror(errno));
return;
}
}
while (node != NULL) {
subDirectory = (Directory *) node->data;
retv = fprintf(fp, "%s%s\n", DIRECTORY_DIR, node->key);
if (retv < 0) {
ERROR("Failed to write data to database file: %s\n",strerror(errno));
return;
}
writeDirectoryInfo(fp, subDirectory);
node = node->nextNode;
}
songvec_save(fp, &directory->songs);
if (directory->path) {
retv = fprintf(fp, "%s%s\n", DIRECTORY_END,
getDirectoryPath(directory));
if (retv < 0) {
ERROR("Failed to write data to database file: %s\n",strerror(errno));
return;
}
}
}
static void readDirectoryInfo(FILE * fp, Directory * directory)
{
char buffer[MPD_PATH_MAX * 2];
int bufferSize = MPD_PATH_MAX * 2;
char key[MPD_PATH_MAX * 2];
Directory *subDirectory;
int strcmpRet;
char *name;
ListNode *nextDirNode = directory->subDirectories->firstNode;
ListNode *nodeTemp;
while (myFgets(buffer, bufferSize, fp)
&& prefixcmp(buffer, DIRECTORY_END)) {
if (!prefixcmp(buffer, DIRECTORY_DIR)) {
strcpy(key, &(buffer[strlen(DIRECTORY_DIR)]));
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
/* for compatibility with db's prior to 0.11 */
if (!prefixcmp(buffer, DIRECTORY_MTIME)) {
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
}
if (prefixcmp(buffer, DIRECTORY_BEGIN))
FATAL("Error reading db at line: %s\n", buffer);
name = &(buffer[strlen(DIRECTORY_BEGIN)]);
while (nextDirNode && (strcmpRet =
strcmp(key,
nextDirNode->key)) > 0) {
nodeTemp = nextDirNode->nextNode;
deleteNodeFromList(directory->subDirectories,
nextDirNode);
nextDirNode = nodeTemp;
}
if (NULL == nextDirNode) {
subDirectory = newDirectory(name, directory);
insertInList(directory->subDirectories,
key, (void *)subDirectory);
} else if (strcmpRet == 0) {
subDirectory = (Directory *) nextDirNode->data;
nextDirNode = nextDirNode->nextNode;
} else {
subDirectory = newDirectory(name, directory);
insertInListBeforeNode(directory->
subDirectories,
nextDirNode, -1, key,
(void *)subDirectory);
}
readDirectoryInfo(fp, subDirectory);
} else if (!prefixcmp(buffer, SONG_BEGIN)) {
readSongInfoIntoList(fp, &directory->songs, directory);
} else {
FATAL("Unknown line in db: %s\n", buffer);
}
}
while (nextDirNode) {
nodeTemp = nextDirNode->nextNode;
deleteNodeFromList(directory->subDirectories, nextDirNode);
nextDirNode = nodeTemp;
}
}
static void sortDirectory(Directory * directory)
{
ListNode *node = directory->subDirectories->firstNode;
Directory *subDir;
sortList(directory->subDirectories);
songvec_sort(&directory->songs);
while (node != NULL) {
subDir = (Directory *) node->data;
sortDirectory(subDir);
node = node->nextNode;
}
}
int checkDirectoryDB(void)
{
struct stat st;
char *dbFile = getDbFile();
/* Check if the file exists */
if (access(dbFile, F_OK)) {
/* If the file doesn't exist, we can't check if we can write
* it, so we are going to try to get the directory path, and
* see if we can write a file in that */
char dirPath[MPD_PATH_MAX];
parent_path(dirPath, dbFile);
if (*dirPath == '\0')
strcpy(dirPath, "/");
/* Check that the parent part of the path is a directory */
if (stat(dirPath, &st) < 0) {
ERROR("Couldn't stat parent directory of db file "
"\"%s\": %s\n", dbFile, strerror(errno));
return -1;
}
if (!S_ISDIR(st.st_mode)) {
ERROR("Couldn't create db file \"%s\" because the "
"parent path is not a directory\n", dbFile);
return -1;
}
/* Check if we can write to the directory */
if (access(dirPath, R_OK | W_OK)) {
ERROR("Can't create db file in \"%s\": %s\n", dirPath,
strerror(errno));
return -1;
}
return 0;
}
/* Path exists, now check if it's a regular file */
if (stat(dbFile, &st) < 0) {
ERROR("Couldn't stat db file \"%s\": %s\n", dbFile,
strerror(errno));
return -1;
}
if (!S_ISREG(st.st_mode)) {
ERROR("db file \"%s\" is not a regular file\n", dbFile);
return -1;
}
/* And check that we can write to it */
if (access(dbFile, R_OK | W_OK)) {
ERROR("Can't open db file \"%s\" for reading/writing: %s\n",
dbFile, strerror(errno));
return -1;
}
return 0;
}
int writeDirectoryDB(void)
{
FILE *fp;
char *dbFile = getDbFile();
struct stat st;
DEBUG("removing empty directories from DB\n");
deleteEmptyDirectoriesInDirectory(mp3rootDirectory);
DEBUG("sorting DB\n");
sortDirectory(mp3rootDirectory);
DEBUG("writing DB\n");
while (!(fp = fopen(dbFile, "w")) && errno == EINTR);
if (!fp) {
ERROR("unable to write to db file \"%s\": %s\n",
dbFile, strerror(errno));
return -1;
}
/* block signals when writing the db so we don't get a corrupted db */
fprintf(fp, "%s\n", DIRECTORY_INFO_BEGIN);
fprintf(fp, "%s%s\n", DIRECTORY_MPD_VERSION, VERSION);
fprintf(fp, "%s%s\n", DIRECTORY_FS_CHARSET, getFsCharset());
fprintf(fp, "%s\n", DIRECTORY_INFO_END);
writeDirectoryInfo(fp, mp3rootDirectory);
while (fclose(fp) && errno == EINTR);
if (stat(dbFile, &st) == 0)
directory_dbModTime = st.st_mtime;
return 0;
}
int readDirectoryDB(void)
{
FILE *fp = NULL;
char *dbFile = getDbFile();
struct stat st;
if (!mp3rootDirectory)
mp3rootDirectory = newDirectory(NULL, NULL);
while (!(fp = fopen(dbFile, "r")) && errno == EINTR) ;
if (fp == NULL) {
ERROR("unable to open db file \"%s\": %s\n",
dbFile, strerror(errno));
return -1;
}
/* get initial info */
{
char buffer[100];
int bufferSize = 100;
int foundFsCharset = 0;
int foundVersion = 0;
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
if (0 == strcmp(DIRECTORY_INFO_BEGIN, buffer)) {
while (myFgets(buffer, bufferSize, fp) &&
0 != strcmp(DIRECTORY_INFO_END, buffer)) {
if (!prefixcmp(buffer, DIRECTORY_MPD_VERSION))
{
if (foundVersion)
FATAL("already found version in db\n");
foundVersion = 1;
} else if (!prefixcmp(buffer,
DIRECTORY_FS_CHARSET)) {
char *fsCharset;
char *tempCharset;
if (foundFsCharset)
FATAL("already found fs charset in db\n");
foundFsCharset = 1;
fsCharset = &(buffer[strlen(DIRECTORY_FS_CHARSET)]);
if ((tempCharset = getConfigParamValue(CONF_FS_CHARSET))
&& strcmp(fsCharset, tempCharset)) {
WARNING("Using \"%s\" for the "
"filesystem charset "
"instead of \"%s\"\n",
fsCharset, tempCharset);
WARNING("maybe you need to "
"recreate the db?\n");
setFsCharset(fsCharset);
}
} else {
FATAL("directory: unknown line in db info: %s\n",
buffer);
}
}
} else {
ERROR("db info not found in db file\n");
ERROR("you should recreate the db using --create-db\n");
fseek(fp, 0, SEEK_SET);
return -1;
}
}
DEBUG("reading DB\n");
readDirectoryInfo(fp, mp3rootDirectory);
while (fclose(fp) && errno == EINTR) ;
stats.numberOfSongs = countSongsIn(NULL);
stats.dbPlayTime = sumSongTimesIn(NULL);
if (stat(dbFile, &st) == 0)
directory_dbModTime = st.st_mtime;
return 0;
}
static int traverseAllInSubDirectory(Directory * directory,
int (*forEachSong) (Song *, void *),
int (*forEachDir) (Directory *, void *),
void *data)
{
ListNode *node;
Directory *dir;
int errFlag = 0;
if (forEachDir) {
errFlag = forEachDir(directory, data);
if (errFlag)
return errFlag;
}
if (forEachSong) {
int i;
struct songvec *sv = &directory->songs;
Song **sp = sv->base;
for (i = sv->nr; --i >= 0; ) {
Song *song = *sp++;
if ((errFlag = forEachSong(song, data)))
return errFlag;
}
}
node = directory->subDirectories->firstNode;
while (node != NULL && !errFlag) {
dir = (Directory *) node->data;
errFlag = traverseAllInSubDirectory(dir, forEachSong,
forEachDir, data);
node = node->nextNode;
}
return errFlag;
}
int traverseAllIn(const char *name,
int (*forEachSong) (Song *, void *),
int (*forEachDir) (Directory *, void *), void *data)
{
Directory *directory;
if ((directory = getDirectory(name)) == NULL) {
Song *song;
if ((song = getSongFromDB(name)) && forEachSong) {
return forEachSong(song, data);
}
return -1;
}
return traverseAllInSubDirectory(directory, forEachSong, forEachDir,
data);
}
void initMp3Directory(void)
{
mp3rootDirectory = newDirectory(NULL, NULL);
exploreDirectory(mp3rootDirectory);
stats.numberOfSongs = countSongsIn(NULL);
stats.dbPlayTime = sumSongTimesIn(NULL);
}
static Song *getSongDetails(const char *file, const char **shortnameRet,
Directory ** directoryRet)
{
Song *song;
Directory *directory;
char *dir = NULL;
char *duplicated = xstrdup(file);
char *shortname = duplicated;
char *c = strtok(duplicated, "/");
DEBUG("get song: %s\n", file);
while (c) {
shortname = c;
c = strtok(NULL, "/");
}
if (shortname != duplicated) {
for (c = duplicated; c < shortname - 1; c++) {
if (*c == '\0')
*c = '/';
}
dir = duplicated;
}
if (!(directory = getDirectory(dir))) {
free(duplicated);
return NULL;
}
if (!(song = songvec_find(&directory->songs, shortname))) {
free(duplicated);
return NULL;
}
free(duplicated);
if (shortnameRet)
*shortnameRet = shortname;
if (directoryRet)
*directoryRet = directory;
return song;
}
Song *getSongFromDB(const char *file)
{
return getSongDetails(file, NULL, NULL);
}
time_t getDbModTime(void)
{
return directory_dbModTime;
}