/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "decoder_thread.h"
#include "decoder_control.h"
#include "decoder_internal.h"
#include "decoder_list.h"
#include "decoder_plugin.h"
#include "input_stream.h"
#include "player_control.h"
#include "pipe.h"
#include "song.h"
#include "tag.h"
#include "mapper.h"
#include "path.h"
#include "uri.h"
#include <glib.h>
#include <unistd.h>
static bool
decoder_stream_decode(const struct decoder_plugin *plugin,
struct decoder *decoder,
struct input_stream *input_stream)
{
assert(plugin != NULL);
assert(plugin->stream_decode != NULL);
assert(decoder != NULL);
assert(decoder->stream_tag == NULL);
assert(decoder->decoder_tag == NULL);
assert(input_stream != NULL);
assert(input_stream->ready);
assert(dc.state == DECODE_STATE_START);
decoder_unlock();
/* rewind the stream, so each plugin gets a fresh start */
input_stream_seek(input_stream, 0, SEEK_SET);
decoder_plugin_stream_decode(plugin, decoder, input_stream);
decoder_lock();
assert(dc.state == DECODE_STATE_START ||
dc.state == DECODE_STATE_DECODE);
return dc.state != DECODE_STATE_START;
}
static bool
decoder_file_decode(const struct decoder_plugin *plugin,
struct decoder *decoder, const char *path)
{
assert(plugin != NULL);
assert(plugin->file_decode != NULL);
assert(decoder != NULL);
assert(decoder->stream_tag == NULL);
assert(decoder->decoder_tag == NULL);
assert(path != NULL);
assert(g_path_is_absolute(path));
assert(dc.state == DECODE_STATE_START);
decoder_unlock();
decoder_plugin_file_decode(plugin, decoder, path);
decoder_lock();
assert(dc.state == DECODE_STATE_START ||
dc.state == DECODE_STATE_DECODE);
return dc.state != DECODE_STATE_START;
}
static void decoder_run_song(const struct song *song, const char *uri)
{
struct decoder decoder;
int ret;
bool close_instream = true;
struct input_stream input_stream;
const struct decoder_plugin *plugin;
if (!input_stream_open(&input_stream, uri)) {
dc.state = DECODE_STATE_ERROR;
return;
}
decoder.seeking = false;
decoder.song_tag = song->tag != NULL && song_is_file(song)
? tag_dup(song->tag) : NULL;
decoder.stream_tag = NULL;
decoder.decoder_tag = NULL;
decoder.chunk = NULL;
dc.state = DECODE_STATE_START;
dc.command = DECODE_COMMAND_NONE;
player_signal();
/* wait for the input stream to become ready; its metadata
will be available then */
while (!input_stream.ready) {
if (dc.command == DECODE_COMMAND_STOP) {
decoder_unlock();
input_stream_close(&input_stream);
decoder_lock();
dc.state = DECODE_STATE_STOP;
return;
}
decoder_unlock();
ret = input_stream_buffer(&input_stream);
if (ret < 0) {
input_stream_close(&input_stream);
decoder_lock();
dc.state = DECODE_STATE_ERROR;
return;
}
decoder_lock();
}
if (dc.command == DECODE_COMMAND_STOP) {
decoder_unlock();
input_stream_close(&input_stream);
decoder_lock();
dc.state = DECODE_STATE_STOP;
return;
}
pcm_convert_init(&decoder.conv_state);
ret = false;
if (!song_is_file(song)) {
unsigned int next = 0;
/* first we try mime types: */
while ((plugin = decoder_plugin_from_mime_type(input_stream.mime, next++))) {
if (plugin->stream_decode == NULL)
continue;
ret = decoder_stream_decode(plugin, &decoder,
&input_stream);
if (ret)
break;
assert(dc.state == DECODE_STATE_START);
}
/* if that fails, try suffix matching the URL: */
if (plugin == NULL) {
const char *s = uri_get_suffix(uri);
next = 0;
while ((plugin = decoder_plugin_from_suffix(s, next++))) {
if (plugin->stream_decode == NULL)
continue;
ret = decoder_stream_decode(plugin, &decoder,
&input_stream);
if (ret)
break;
assert(dc.state == DECODE_STATE_START);
}
}
/* fallback to mp3: */
/* this is needed for bastard streams that don't have a suffix
or set the mimeType */
if (plugin == NULL) {
/* we already know our mp3Plugin supports streams, no
* need to check for stream{Types,DecodeFunc} */
if ((plugin = decoder_plugin_from_name("mad"))) {
ret = decoder_stream_decode(plugin, &decoder,
&input_stream);
}
}
} else {
unsigned int next = 0;
const char *s = uri_get_suffix(uri);
while ((plugin = decoder_plugin_from_suffix(s, next++))) {
if (plugin->file_decode != NULL) {
decoder_unlock();
input_stream_close(&input_stream);
decoder_lock();
close_instream = false;
ret = decoder_file_decode(plugin,
&decoder, uri);
if (ret)
break;
} else if (plugin->stream_decode != NULL) {
if (!close_instream) {
/* the input_stream object has
been closed before
decoder_file_decode() -
reopen it */
bool success;
decoder_unlock();
success = input_stream_open(&input_stream, uri);
decoder_lock();
if (success)
close_instream = true;
else
continue;
}
ret = decoder_stream_decode(plugin, &decoder,
&input_stream);
if (ret)
break;
}
}
}
decoder_unlock();
pcm_convert_deinit(&decoder.conv_state);
/* flush the last chunk */
if (decoder.chunk != NULL)
decoder_flush_chunk(&decoder);
if (close_instream)
input_stream_close(&input_stream);
if (decoder.song_tag != NULL)
tag_free(decoder.song_tag);
if (decoder.stream_tag != NULL)
tag_free(decoder.stream_tag);
if (decoder.decoder_tag != NULL)
tag_free(decoder.decoder_tag);
decoder_lock();
dc.state = ret ? DECODE_STATE_STOP : DECODE_STATE_ERROR;
}
static void decoder_run(void)
{
struct song *song = dc.next_song;
char *uri;
if (song_is_file(song))
uri = map_song_fs(song);
else
uri = song_get_uri(song);
if (uri == NULL) {
dc.state = DECODE_STATE_ERROR;
return;
}
dc.current_song = dc.next_song; /* NEED LOCK */
decoder_run_song(song, uri);
g_free(uri);
}
static gpointer decoder_task(G_GNUC_UNUSED gpointer arg)
{
decoder_lock();
do {
assert(dc.state == DECODE_STATE_STOP ||
dc.state == DECODE_STATE_ERROR);
switch (dc.command) {
case DECODE_COMMAND_START:
case DECODE_COMMAND_SEEK:
decoder_run();
dc.command = DECODE_COMMAND_NONE;
player_signal();
break;
case DECODE_COMMAND_STOP:
dc.command = DECODE_COMMAND_NONE;
player_signal();
break;
case DECODE_COMMAND_NONE:
decoder_wait();
break;
}
} while (dc.command != DECODE_COMMAND_NONE || !dc.quit);
decoder_unlock();
return NULL;
}
void decoder_thread_start(void)
{
GError *e = NULL;
assert(dc.thread == NULL);
dc.thread = g_thread_create(decoder_task, NULL, true, &e);
if (dc.thread == NULL)
g_error("Failed to spawn decoder task: %s", e->message);
}