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/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "decoder_control.h"
#include "player_control.h"
#include <assert.h>
struct decoder_control dc;
void dc_init(void)
{
dc.mutex = g_mutex_new();
dc.cond = g_cond_new();
dc.state = DECODE_STATE_STOP;
dc.command = DECODE_COMMAND_NONE;
}
void dc_deinit(void)
{
g_cond_free(dc.cond);
g_mutex_free(dc.mutex);
}
static void
dc_command_wait_locked(void)
{
while (dc.command != DECODE_COMMAND_NONE) {
decoder_signal();
player_wait_decoder();
}
}
void
dc_command_wait(void)
{
decoder_lock();
dc_command_wait_locked();
decoder_unlock();
}
static void
dc_command_locked(enum decoder_command cmd)
{
dc.command = cmd;
dc_command_wait_locked();
}
static void
dc_command(enum decoder_command cmd)
{
decoder_lock();
dc_command_locked(cmd);
decoder_unlock();
}
static void dc_command_async(enum decoder_command cmd)
{
decoder_lock();
dc.command = cmd;
decoder_signal();
decoder_unlock();
}
void
dc_start(struct song *song)
{
assert(dc.pipe != NULL);
assert(song != NULL);
dc.next_song = song;
dc_command(DECODE_COMMAND_START);
}
void
dc_start_async(struct song *song)
{
assert(dc.pipe != NULL);
assert(song != NULL);
dc.next_song = song;
dc_command_async(DECODE_COMMAND_START);
}
void
dc_stop(void)
{
decoder_lock();
if (dc.command != DECODE_COMMAND_NONE)
/* Attempt to cancel the current command. If it's too
late and the decoder thread is already executing
the old command, we'll call STOP again in this
function (see below). */
dc_command_locked(DECODE_COMMAND_STOP);
if (dc.state != DECODE_STATE_STOP && dc.state != DECODE_STATE_ERROR)
dc_command_locked(DECODE_COMMAND_STOP);
decoder_unlock();
}
bool
dc_seek(double where)
{
assert(dc.state != DECODE_STATE_START);
assert(where >= 0.0);
if (dc.state == DECODE_STATE_STOP ||
dc.state == DECODE_STATE_ERROR || !dc.seekable)
return false;
dc.seek_where = where;
dc.seek_error = false;
dc_command(DECODE_COMMAND_SEEK);
if (dc.seek_error)
return false;
return true;
}
void
dc_quit(void)
{
assert(dc.thread != NULL);
dc.quit = true;
dc_command_async(DECODE_COMMAND_STOP);
g_thread_join(dc.thread);
dc.thread = NULL;
}
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