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path: root/src/decoder/wavpack_plugin.c
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/* the Music Player Daemon (MPD)
 * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
 * This project's homepage is: http://www.musicpd.org
 *
 * WavPack support added by Laszlo Ashin <kodest@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "../decoder_api.h"
#include "../path.h"

#include <wavpack/wavpack.h>
#include <glib.h>

/* pick 1020 since its devisible for 8,16,24, and 32-bit audio */
#define CHUNK_SIZE		1020

#define ERRORLEN 80

static struct {
	const char *name;
	enum tag_type type;
} tagtypes[] = {
	{ "artist", TAG_ITEM_ARTIST },
	{ "album", TAG_ITEM_ALBUM },
	{ "title", TAG_ITEM_TITLE },
	{ "track", TAG_ITEM_TRACK },
	{ "name", TAG_ITEM_NAME },
	{ "genre", TAG_ITEM_GENRE },
	{ "date", TAG_ITEM_DATE },
	{ "composer", TAG_ITEM_COMPOSER },
	{ "performer", TAG_ITEM_PERFORMER },
	{ "comment", TAG_ITEM_COMMENT },
	{ "disc", TAG_ITEM_DISC },
};

/*
 * This function has been borrowed from the tiny player found on
 * wavpack.com. Modifications were required because mpd only handles
 * max 24-bit samples.
 */
static void
format_samples_int(int bytes_per_sample, void *buffer, uint32_t samcnt)
{
	int32_t *src = buffer;

	switch (bytes_per_sample) {
	case 1: {
		uchar *dst = buffer;
		/*
		 * The asserts like the following one are because we do the
		 * formatting of samples within a single buffer. The size
		 * of the output samples never can be greater than the size
		 * of the input ones. Otherwise we would have an overflow.
		 */
		assert(sizeof(uchar) <= sizeof(uint32_t));

		/* pass through and align 8-bit samples */
		while (samcnt--) {
			*dst++ = *src++;
		}
		break;
	}
	case 2: {
		uint16_t *dst = buffer;
		assert(sizeof(uint16_t) <= sizeof(uint32_t));

		/* pass through and align 16-bit samples */
		while (samcnt--) {
			*dst++ = *src++;
		}
		break;
	}
	case 3:
		/* do nothing */
		break;
	case 4: {
		uint32_t *dst = buffer;
		assert(sizeof(uint32_t) <= sizeof(uint32_t));

		/* downsample to 24-bit */
		while (samcnt--) {
			*dst++ = *src++ >> 8;
		}
		break;
	}
	}
}

/*
 * This function converts floating point sample data to 24-bit integer.
 */
static void
format_samples_float(mpd_unused int bytes_per_sample, void *buffer,
		     uint32_t samcnt)
{
	int32_t *dst = buffer;
	float *src = buffer;
	assert(sizeof(int32_t) <= sizeof(float));

	while (samcnt--) {
		*dst++ = (int32_t)(*src++ + 0.5f);
	}
}

/*
 * This does the main decoding thing.
 * Requires an already opened WavpackContext.
 */
static void
wavpack_decode(struct decoder * decoder, WavpackContext *wpc, bool canseek,
	       struct replay_gain_info *replayGainInfo)
{
	struct audio_format audio_format;
	void (*format_samples)(int bytes_per_sample,
			       void *buffer, uint32_t samcnt);
	char chunk[CHUNK_SIZE];
	float file_time;
	int samplesreq, samplesgot;
	int allsamples;
	int position, outsamplesize;
	int bytes_per_sample;

	audio_format.sample_rate = WavpackGetSampleRate(wpc);
	audio_format.channels = WavpackGetReducedChannels(wpc);
	audio_format.bits = WavpackGetBitsPerSample(wpc);

	/* round bitwidth to 8-bit units */
	audio_format.bits = (audio_format.bits + 7) & (~7);
	/* mpd handles max 24-bit samples */
	if (audio_format.bits > 24) {
		audio_format.bits = 24;
	}

	if ((WavpackGetMode(wpc) & MODE_FLOAT) == MODE_FLOAT) {
		format_samples = format_samples_float;
	} else {
		format_samples = format_samples_int;
	}

	allsamples = WavpackGetNumSamples(wpc);
	bytes_per_sample = WavpackGetBytesPerSample(wpc);

	outsamplesize = audio_format_frame_size(&audio_format);

	/* wavpack gives us all kind of samples in a 32-bit space */
	samplesreq = sizeof(chunk) / (4 * audio_format.channels);

	decoder_initialized(decoder, &audio_format, canseek,
			    (float)allsamples / audio_format.sample_rate);

	position = 0;

	do {
		if (decoder_get_command(decoder) == DECODE_COMMAND_SEEK) {
			if (canseek) {
				int where;

				where = decoder_seek_where(decoder) *
					audio_format.sample_rate;
				if (WavpackSeekSample(wpc, where)) {
					position = where;
					decoder_command_finished(decoder);
				} else {
					decoder_seek_error(decoder);
				}
			} else {
				decoder_seek_error(decoder);
			}
		}

		if (decoder_get_command(decoder) == DECODE_COMMAND_STOP) {
			break;
		}

		samplesgot = WavpackUnpackSamples(wpc,
		                                  (int32_t *)chunk, samplesreq);
		if (samplesgot > 0) {
			int bitrate = (int)(WavpackGetInstantBitrate(wpc) /
			              1000 + 0.5);
			position += samplesgot;
			file_time = (float)position / audio_format.sample_rate;

			format_samples(bytes_per_sample, chunk,
			               samplesgot * audio_format.channels);

			decoder_data(decoder, NULL, chunk,
				     samplesgot * outsamplesize,
				     file_time, bitrate,
				     replayGainInfo);
		}
	} while (samplesgot == samplesreq);
}

/**
 * Locate and parse a floating point tag.  Returns true if it was
 * found.
 */
static bool
wavpack_tag_float(WavpackContext *wpc, const char *key, float *value_r)
{
	char buffer[64];
	int ret;

	ret = WavpackGetTagItem(wpc, key, buffer, sizeof(buffer));
	if (ret <= 0)
		return false;

	*value_r = atof(buffer);
	return true;
}

static struct replay_gain_info *
wavpack_replaygain(WavpackContext *wpc)
{
	struct replay_gain_info *replay_gain_info;
	bool found = false;

	replay_gain_info = replay_gain_info_new();

	found = wavpack_tag_float(wpc, "replaygain_track_gain",
				  &replay_gain_info->tuples[REPLAY_GAIN_TRACK].gain)
		||
		wavpack_tag_float(wpc, "replaygain_track_peak",
				  &replay_gain_info->tuples[REPLAY_GAIN_TRACK].peak)
		||
		wavpack_tag_float(wpc, "replaygain_album_gain",
				  &replay_gain_info->tuples[REPLAY_GAIN_ALBUM].gain)
		||
		wavpack_tag_float(wpc, "replaygain_album_peak",
				  &replay_gain_info->tuples[REPLAY_GAIN_ALBUM].peak);

	if (found) {
		return replay_gain_info;
	}

	replay_gain_info_free(replay_gain_info);

	return NULL;
}

/*
 * Reads metainfo from the specified file.
 */
static struct tag *
wavpack_tagdup(const char *fname)
{
	WavpackContext *wpc;
	struct tag *tag;
	char error[ERRORLEN];
	char *s;
	int ssize;
	int j;

	wpc = WavpackOpenFileInput(fname, error, OPEN_TAGS, 0);
	if (wpc == NULL) {
		g_warning("failed to open WavPack file \"%s\": %s\n",
			  fname, error);
		return NULL;
	}

	tag = tag_new();
	tag->time =
		(float)WavpackGetNumSamples(wpc) / WavpackGetSampleRate(wpc);

	ssize = 0;
	s = NULL;

	for (unsigned i = 0; i < G_N_ELEMENTS(tagtypes); ++i) {
		j = WavpackGetTagItem(wpc, tagtypes[i].name, NULL, 0);
		if (j > 0) {
			++j;

			if (s == NULL) {
				s = g_malloc(j);
				ssize = j;
			} else if (j > ssize) {
				char *t = (char *)g_realloc(s, j);
				ssize = j;
				s = t;
			}

			WavpackGetTagItem(wpc, tagtypes[i].name, s, j);
			tag_add_item(tag, tagtypes[i].type, s);
		}
	}

	g_free(s);

	WavpackCloseFile(wpc);

	return tag;
}

/*
 * mpd input_stream <=> WavpackStreamReader wrapper callbacks
 */

/* This struct is needed for per-stream last_byte storage. */
struct wavpack_input {
	struct decoder *decoder;
	struct input_stream *is;
	/* Needed for push_back_byte() */
	int last_byte;
};

/**
 * Little wrapper for struct wavpack_input to cast from void *.
 */
static struct wavpack_input *
wpin(void *id)
{
	assert(id);
	return id;
}

static int32_t
wavpack_input_read_bytes(void *id, void *data, int32_t bcount)
{
	uint8_t *buf = (uint8_t *)data;
	int32_t i = 0;

	if (wpin(id)->last_byte != EOF) {
		*buf++ = wpin(id)->last_byte;
		wpin(id)->last_byte = EOF;
		--bcount;
		++i;
	}

	/* wavpack fails if we return a partial read, so we just wait
	   until the buffer is full */
	while (bcount > 0) {
		size_t nbytes = decoder_read(wpin(id)->decoder, wpin(id)->is,
					     buf, bcount);
		if (nbytes == 0) {
			/* EOF, error or a decoder command */
			break;
		}

		i += nbytes;
		bcount -= nbytes;
		buf += nbytes;
	}

	return i;
}

static uint32_t
wavpack_input_get_pos(void *id)
{
	return wpin(id)->is->offset;
}

static int
wavpack_input_set_pos_abs(void *id, uint32_t pos)
{
	return input_stream_seek(wpin(id)->is, pos, SEEK_SET) ? 0 : -1;
}

static int
wavpack_input_set_pos_rel(void *id, int32_t delta, int mode)
{
	return input_stream_seek(wpin(id)->is, delta, mode) ? 0 : -1;
}

static int
wavpack_input_push_back_byte(void *id, int c)
{
	if (wpin(id)->last_byte == EOF) {
		wpin(id)->last_byte = c;
		return c;
	} else {
		return EOF;
	}
}

static uint32_t
wavpack_input_get_length(void *id)
{
	return wpin(id)->is->size;
}

static int
wavpack_input_can_seek(void *id)
{
	return wpin(id)->is->seekable;
}

static WavpackStreamReader mpd_is_reader = {
	.read_bytes = wavpack_input_read_bytes,
	.get_pos = wavpack_input_get_pos,
	.set_pos_abs = wavpack_input_set_pos_abs,
	.set_pos_rel = wavpack_input_set_pos_rel,
	.push_back_byte = wavpack_input_push_back_byte,
	.get_length = wavpack_input_get_length,
	.can_seek = wavpack_input_can_seek,
	.write_bytes = NULL /* no need to write edited tags */
};

static void
wavpack_input_init(struct wavpack_input *isp, struct decoder *decoder,
		   struct input_stream *is)
{
	isp->decoder = decoder;
	isp->is = is;
	isp->last_byte = EOF;
}

static bool
wavpack_open_wvc(struct decoder *decoder, struct input_stream *is_wvc,
		 struct wavpack_input *wpi)
{
	char tmp[MPD_PATH_MAX];
	const char *utf8url;
	char *wvc_url = NULL;
	bool ret;
	char first_byte;
	size_t nbytes;

	/*
	 * As we use dc->utf8url, this function will be bad for
	 * single files. utf8url is not absolute file path :/
	 */
	utf8url = decoder_get_url(decoder, tmp);
	if (utf8url == NULL) {
		return false;
	}

	wvc_url = g_strconcat(utf8url, "c", NULL);
	ret = input_stream_open(is_wvc, wvc_url);
	g_free(wvc_url);

	if (!ret) {
		return false;
	}

	/*
	 * And we try to buffer in order to get know
	 * about a possible 404 error.
	 */
	nbytes = decoder_read(decoder, is_wvc,
			      &first_byte, sizeof(first_byte));
	if (nbytes == 0) {
		input_stream_close(is_wvc);
		return false;
	}

	/* push it back */
	wavpack_input_init(wpi, decoder, is_wvc);
	wpi->last_byte = first_byte;
	return true;
}

/*
 * Decodes a stream.
 */
static void
wavpack_streamdecode(struct decoder * decoder, struct input_stream *is)
{
	char error[ERRORLEN];
	WavpackContext *wpc;
	struct input_stream is_wvc;
	int open_flags = OPEN_2CH_MAX | OPEN_NORMALIZE /*| OPEN_STREAMING*/;
	struct wavpack_input isp, isp_wvc;
	bool canseek = is->seekable;

	if (wavpack_open_wvc(decoder, &is_wvc, &isp_wvc)) {
		open_flags |= OPEN_WVC;
		canseek &= is_wvc.seekable;
	}

	wavpack_input_init(&isp, decoder, is);
	wpc = WavpackOpenFileInputEx(&mpd_is_reader, &isp, &isp_wvc, error,
				     open_flags, 23);

	if (wpc == NULL) {
		g_warning("failed to open WavPack stream: %s\n", error);
		return;
	}

	wavpack_decode(decoder, wpc, canseek, NULL);

	WavpackCloseFile(wpc);
	if (open_flags & OPEN_WVC) {
		input_stream_close(&is_wvc);
	}
}

/*
 * Decodes a file.
 */
static void
wavpack_filedecode(struct decoder *decoder, const char *fname)
{
	char error[ERRORLEN];
	WavpackContext *wpc;
	struct replay_gain_info *replay_gain_info;

	wpc = WavpackOpenFileInput(fname, error,
	                           OPEN_TAGS | OPEN_WVC |
	                           OPEN_2CH_MAX | OPEN_NORMALIZE, 23);
	if (wpc == NULL) {
		g_warning("failed to open WavPack file \"%s\": %s\n",
			  fname, error);
		return;
	}

	replay_gain_info = wavpack_replaygain(wpc);

	wavpack_decode(decoder, wpc, true, replay_gain_info);

	if (replay_gain_info) {
		replay_gain_info_free(replay_gain_info);
	}

	WavpackCloseFile(wpc);
}

static char const *const wavpack_suffixes[] = { "wv", NULL };
static char const *const wavpack_mime_types[] = { "audio/x-wavpack", NULL };

const struct decoder_plugin wavpack_plugin = {
	.name = "wavpack",
	.stream_decode = wavpack_streamdecode,
	.file_decode = wavpack_filedecode,
	.tag_dup = wavpack_tagdup,
	.suffixes = wavpack_suffixes,
	.mime_types = wavpack_mime_types
};