/* the Music Player Daemon (MPD)
* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "decode.h"
#include "player.h"
#include "playerData.h"
#include "utils.h"
#include "pcm_utils.h"
#include "audio.h"
#include "path.h"
#include "log.h"
#ifdef HAVE_MAD
#include "mp3_decode.h"
#endif
#ifdef HAVE_OGG
#include "ogg_decode.h"
#endif
#ifdef HAVE_FLAC
#include "flac_decode.h"
#endif
#ifdef HAVE_AUDIOFILE
#include "audiofile_decode.h"
#endif
#ifdef HAVE_FAAD
#include "mp4_decode.h"
#endif
#include <signal.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/wait.h>
#include <unistd.h>
#include <string.h>
int * decode_pid = NULL;
void decodeSigHandler(int sig) {
if(sig==SIGCHLD) {
int status;
if(decode_pid && *decode_pid==wait3(&status,WNOHANG,NULL)) {
if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM) {
ERROR("decode process died from a "
"non-TERM signal: %i\n",
WTERMSIG(status));
}
*decode_pid = 0;
}
}
else if(sig==SIGTERM) {
if(decode_pid) {
int pid = *decode_pid;
if(pid>0) kill(pid,SIGTERM);
}
exit(0);
}
}
void stopDecode(DecoderControl * dc) {
if(decode_pid && *decode_pid>0 &&
(dc->start || dc->state==DECODE_STATE_DECODE))
{
dc->stop = 1;
while(decode_pid && *decode_pid>0 && dc->stop) usleep(1000);
}
}
void quitDecode(PlayerControl * pc, DecoderControl * dc) {
stopDecode(dc);
pc->state = PLAYER_STATE_STOP;
pc->play = 0;
pc->stop = 0;
pc->pause = 0;
kill(getppid(),SIGUSR1);
}
int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
long chunks;
if(pc->crossFade<=0) return 0;
chunks = (af->sampleRate*af->bits*af->channels/8.0/CHUNK_SIZE);
chunks = (chunks*pc->crossFade+0.5);
if(chunks>(buffered_chunks-buffered_before_play)) {
chunks = buffered_chunks-buffered_before_play;
}
if(chunks<0) chunks = 0;
return (int)chunks;
}
int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
Buffer * cb)
{
while(decode_pid && *decode_pid>0 && dc->start) usleep(1000);
if(dc->start || dc->error!=DECODE_ERROR_NOERROR) {
strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
printf("error: %i, start: %i, decode_pid: %i\n",dc->error,
dc->start,*decode_pid);
pc->error = PLAYER_ERROR_FILE;
quitDecode(pc,dc);
return -1;
}
if(initAudio(af)<0) {
strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
pc->error = PLAYER_ERROR_AUDIO;
quitDecode(pc,dc);
return -1;
}
pc->elapsedTime = 0;
pc->bitRate = 0;
pc->sampleRate = af->sampleRate;
pc->bits = af->bits;
pc->channels = af->channels;
pc->totalTime = cb->totalTime;
return 0;
}
void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
Buffer * cb)
{
if(decode_pid && *decode_pid>0) {
cb->next = -1;
if(dc->state!=DECODE_STATE_DECODE || dc->error ||
strcmp(dc->file,pc->file)!=0)
{
stopDecode(dc);
cb->end = 0;
dc->error = 0;
dc->start = 1;
dc->error = 0;
waitOnDecode(pc,af,dc,cb);
}
if(*decode_pid>0 && dc->state==DECODE_STATE_DECODE) {
dc->seekWhere = pc->seekWhere > pc->totalTime-0.1 ?
pc->totalTime-0.1 :
pc->seekWhere;
dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
cb->begin = 0;
dc->seek = 1;
pc->elapsedTime = dc->seekWhere;
pc->bitRate = 0;
while(*decode_pid>0 && dc->seek) usleep(1000);
}
}
pc->seek = 0;
}
#define processDecodeInput() \
if(pc->lockQueue) { \
pc->queueLockState = PLAYER_QUEUE_LOCKED; \
pc->lockQueue = 0; \
} \
if(pc->unlockQueue) { \
pc->queueLockState = PLAYER_QUEUE_UNLOCKED; \
pc->unlockQueue = 0; \
} \
if(pc->pause) { \
pause = !pause; \
if(pause) { \
finishAudio(); \
pc->state = PLAYER_STATE_PAUSE; \
} \
else { \
if(initAudio(NULL)<0) { \
strncpy(pc->erroredFile,pc->file,MAXPATHLEN); \
pc->error = PLAYER_ERROR_AUDIO; \
quitDecode(pc,dc); \
return; \
} \
pc->state = PLAYER_STATE_PLAY; \
} \
pc->pause = 0; \
kill(getppid(),SIGUSR1); \
} \
if(pc->seek) { \
pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
decodeSeek(pc,af,dc,cb); \
pc->beginTime = pc->elapsedTime; \
doCrossFade = 0; \
nextChunk = -1; \
bbp = 0; \
} \
if(pc->stop) { \
pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
quitDecode(pc,dc); \
return; \
}
int decoderInit(PlayerControl * pc, Buffer * cb, AudioFormat *af,
DecoderControl * dc) {
int pid;
decode_pid = &(pc->decode_pid);
pid = fork();
if(pid==0) {
/* CHILD */
while(1) {
if(dc->start) {
strncpy(dc->file,pc->file,MAXPATHLEN);
switch(pc->decodeType) {
#ifdef HAVE_MAD
case DECODE_TYPE_MP3:
dc->error = mp3_decode(cb,af,dc);
break;
#endif
#ifdef HAVE_FAAD
case DECODE_TYPE_MP4:
dc->error = mp4_decode(cb,af,dc);
break;
#endif
#ifdef HAVE_OGG
case DECODE_TYPE_OGG:
dc->error = ogg_decode(cb,af,dc);
break;
#endif
#ifdef HAVE_FLAC
case DECODE_TYPE_FLAC:
dc->error = flac_decode(cb,af,dc);
break;
#endif
#ifdef HAVE_AUDIOFILE
case DECODE_TYPE_AUDIOFILE:
dc->error = audiofile_decode(cb,af,dc);
break;
#endif
default:
dc->error = DECODE_ERROR_UNKTYPE;
}
if(dc->error!=DECODE_ERROR_NOERROR) {
dc->start = 0;
dc->stop = 0;
dc->state = DECODE_STATE_STOP;
}
}
else if(dc->stop) {
dc->state = DECODE_STATE_STOP;
dc->stop = 0;
}
else if(dc->seek) dc->start = 1;
else usleep(10000);
}
exit(0);
/* END OF CHILD */
}
else if(pid<0) {
strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
pc->error = PLAYER_ERROR_SYSTEM;
return -1;
}
else *decode_pid = pid;
return 0;
}
/* decode w/ buffering
* this will fork another process
* child process does decoding
* parent process does playing audio
*/
void decode() {
Buffer * cb;
PlayerControl * pc;
AudioFormat * af;
DecoderControl * dc;
cb = &(getPlayerData()->buffer);
cb->begin = 0;
cb->end = 0;
cb->wrap = 0;
pc = &(getPlayerData()->playerControl);
dc = &(getPlayerData()->decoderControl);
af = &(getPlayerData()->audioFormat);
dc->error = 0;
dc->start = 1;
cb->next = -1;
if(decode_pid==NULL || *decode_pid<=0) {
if(decoderInit(pc,cb,af,dc)<0) return;
}
{
/* PARENT */
int pause = 0;
int quit = 0;
int bbp = buffered_before_play;
int doCrossFade = 0;
int crossFadeChunks = 0;
int fadePosition;
int nextChunk = -1;
int test;
if(waitOnDecode(pc,af,dc,cb)<0) return;
pc->state = PLAYER_STATE_PLAY;
pc->play = 0;
pc->beginTime = pc->elapsedTime;
kill(getppid(),SIGUSR1);
while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp &&
dc->state==DECODE_STATE_DECODE)
{
processDecodeInput();
if(quit) return;
usleep(1000);
}
while(!quit) {
processDecodeInput();
if(dc->state==DECODE_STATE_STOP &&
pc->queueState==PLAYER_QUEUE_FULL &&
pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
{
cb->next = cb->end;
dc->start = 1;
pc->queueState = PLAYER_QUEUE_DECODE;
kill(getppid(),SIGUSR1);
}
if(cb->next>=0 && doCrossFade==0 && !dc->start) {
nextChunk = -1;
if(isCurrentAudioFormat(af)) {
doCrossFade = 1;
crossFadeChunks =
calculateCrossFadeChunks(pc,af);
if(!crossFadeChunks ||
pc->crossFade>=cb->totalTime)
{
doCrossFade = -1;
}
}
else doCrossFade = -1;
}
if(pause) usleep(10000);
else if((cb->begin!=cb->end || cb->wrap) &&
cb->begin!=cb->next)
{
if(doCrossFade==1 && cb->next>=0 &&
((cb->next>cb->begin &&
(fadePosition=cb->next-cb->begin)
<=crossFadeChunks) ||
(cb->begin>cb->next &&
(fadePosition=cb->next-cb->begin+
buffered_chunks)<=crossFadeChunks)))
{
if(nextChunk<0) {
crossFadeChunks = fadePosition;
}
test = cb->end;
if(cb->wrap) test+=buffered_chunks;
nextChunk = cb->begin+crossFadeChunks;
if(nextChunk<test) {
if(nextChunk>=buffered_chunks)
{
nextChunk-=
buffered_chunks;
}
pcm_mix(cb->chunks+cb->begin*
CHUNK_SIZE,
cb->chunks+nextChunk*
CHUNK_SIZE,
cb->chunkSize[
cb->begin],
cb->chunkSize[
nextChunk],
af,
((float)fadePosition)/
crossFadeChunks);
if(cb->chunkSize[nextChunk]>
cb->chunkSize[cb->begin]
)
{
cb->chunkSize[cb->begin]
= cb->chunkSize
[nextChunk];
}
}
else {
if(dc->state==DECODE_STATE_STOP)
{
doCrossFade = -1;
}
else continue;
}
}
pc->elapsedTime = cb->times[cb->begin];
pc->bitRate = cb->bitRate[cb->begin];
pcm_volumeChange(cb->chunks+cb->begin*
CHUNK_SIZE,
cb->chunkSize[cb->begin],
af,
pc->softwareVolume);
if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE,
cb->chunkSize[cb->begin])<0)
{
quit = 1;
}
cb->begin++;
if(cb->begin>=buffered_chunks) {
cb->begin = 0;
cb->wrap = 0;
}
}
else if(cb->next==cb->begin) {
pc->totalPlayTime+= pc->elapsedTime-
pc->beginTime;
if(doCrossFade==1 && nextChunk>=0) {
nextChunk = cb->begin+crossFadeChunks;
test = cb->end;
if(cb->wrap) test+=buffered_chunks;
if(nextChunk<test) {
if(nextChunk>=buffered_chunks)
{
nextChunk-=
buffered_chunks;
}
cb->begin = nextChunk;
}
}
while(pc->queueState==PLAYER_QUEUE_DECODE ||
pc->queueLockState==PLAYER_QUEUE_LOCKED)
{
processDecodeInput();
if(quit) {
quitDecode(pc,dc);
return;
}
usleep(1000);
}
if(pc->queueState!=PLAYER_QUEUE_PLAY) {
quit = 1;
break;
}
else {
cb->next = -1;
if(waitOnDecode(pc,af,dc,cb)<0) return;
nextChunk = -1;
doCrossFade = 0;
crossFadeChunks = 0;
pc->queueState = PLAYER_QUEUE_EMPTY;
kill(getppid(),SIGUSR1);
}
pc->beginTime = cb->times[cb->begin];
}
else if(*decode_pid<=0 ||
(dc->state==DECODE_STATE_STOP && !dc->start))
{
quit = 1;
break;
}
else usleep(1000);
}
pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
quitDecode(pc,dc);
/* END OF PARENT */
}
return;
}