/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "SimpleDatabasePlugin.hxx"
#include "PrefixedLightSong.hxx"
#include "db/DatabasePlugin.hxx"
#include "db/Selection.hxx"
#include "db/Helpers.hxx"
#include "db/UniqueTags.hxx"
#include "db/LightDirectory.hxx"
#include "Directory.hxx"
#include "Song.hxx"
#include "SongFilter.hxx"
#include "DatabaseSave.hxx"
#include "db/DatabaseLock.hxx"
#include "db/DatabaseError.hxx"
#include "fs/TextFile.hxx"
#include "config/ConfigData.hxx"
#include "fs/FileSystem.hxx"
#include "util/CharUtil.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
#include <errno.h>
static constexpr Domain simple_db_domain("simple_db");
inline SimpleDatabase::SimpleDatabase()
:Database(simple_db_plugin),
path(AllocatedPath::Null()),
cache_path(AllocatedPath::Null()),
prefixed_light_song(nullptr) {}
inline SimpleDatabase::SimpleDatabase(AllocatedPath &&_path)
:Database(simple_db_plugin),
path(std::move(_path)),
path_utf8(path.ToUTF8()),
cache_path(AllocatedPath::Null()),
prefixed_light_song(nullptr) {
}
Database *
SimpleDatabase::Create(gcc_unused EventLoop &loop,
gcc_unused DatabaseListener &listener,
const config_param ¶m, Error &error)
{
SimpleDatabase *db = new SimpleDatabase();
if (!db->Configure(param, error)) {
delete db;
db = nullptr;
}
return db;
}
bool
SimpleDatabase::Configure(const config_param ¶m, Error &error)
{
path = param.GetBlockPath("path", error);
if (path.IsNull()) {
if (!error.IsDefined())
error.Set(simple_db_domain,
"No \"path\" parameter specified");
return false;
}
path_utf8 = path.ToUTF8();
cache_path = param.GetBlockPath("cache_directory", error);
if (path.IsNull() && error.IsDefined())
return false;
return true;
}
bool
SimpleDatabase::Check(Error &error) const
{
assert(!path.IsNull());
/* Check if the file exists */
if (!CheckAccess(path)) {
/* If the file doesn't exist, we can't check if we can write
* it, so we are going to try to get the directory path, and
* see if we can write a file in that */
const auto dirPath = path.GetDirectoryName();
/* Check that the parent part of the path is a directory */
struct stat st;
if (!StatFile(dirPath, st)) {
error.FormatErrno("Couldn't stat parent directory of db file "
"\"%s\"",
path_utf8.c_str());
return false;
}
if (!S_ISDIR(st.st_mode)) {
error.Format(simple_db_domain,
"Couldn't create db file \"%s\" because the "
"parent path is not a directory",
path_utf8.c_str());
return false;
}
#ifndef WIN32
/* Check if we can write to the directory */
if (!CheckAccess(dirPath, X_OK | W_OK)) {
const int e = errno;
const std::string dirPath_utf8 = dirPath.ToUTF8();
error.FormatErrno(e, "Can't create db file in \"%s\"",
dirPath_utf8.c_str());
return false;
}
#endif
return true;
}
/* Path exists, now check if it's a regular file */
struct stat st;
if (!StatFile(path, st)) {
error.FormatErrno("Couldn't stat db file \"%s\"",
path_utf8.c_str());
return false;
}
if (!S_ISREG(st.st_mode)) {
error.Format(simple_db_domain,
"db file \"%s\" is not a regular file",
path_utf8.c_str());
return false;
}
#ifndef WIN32
/* And check that we can write to it */
if (!CheckAccess(path, R_OK | W_OK)) {
error.FormatErrno("Can't open db file \"%s\" for reading/writing",
path_utf8.c_str());
return false;
}
#endif
return true;
}
bool
SimpleDatabase::Load(Error &error)
{
assert(!path.IsNull());
assert(root != nullptr);
TextFile file(path);
if (file.HasFailed()) {
error.FormatErrno("Failed to open database file \"%s\"",
path_utf8.c_str());
return false;
}
if (!db_load_internal(file, *root, error))
return false;
struct stat st;
if (StatFile(path, st))
mtime = st.st_mtime;
return true;
}
bool
SimpleDatabase::Open(Error &error)
{
assert(prefixed_light_song == nullptr);
root = Directory::NewRoot();
mtime = 0;
#ifndef NDEBUG
borrowed_song_count = 0;
#endif
if (!Load(error)) {
delete root;
LogError(error);
error.Clear();
if (!Check(error))
return false;
root = Directory::NewRoot();
}
return true;
}
void
SimpleDatabase::Close()
{
assert(root != nullptr);
assert(prefixed_light_song == nullptr);
assert(borrowed_song_count == 0);
delete root;
}
const LightSong *
SimpleDatabase::GetSong(const char *uri, Error &error) const
{
assert(root != nullptr);
assert(prefixed_light_song == nullptr);
assert(borrowed_song_count == 0);
db_lock();
auto r = root->LookupDirectory(uri);
if (r.directory->IsMount()) {
/* pass the request to the mounted database */
db_unlock();
const LightSong *song =
r.directory->mounted_database->GetSong(r.uri, error);
if (song == nullptr)
return nullptr;
prefixed_light_song =
new PrefixedLightSong(*song, r.directory->GetPath());
return prefixed_light_song;
}
if (r.uri == nullptr) {
/* it's a directory */
db_unlock();
error.Format(db_domain, DB_NOT_FOUND,
"No such song: %s", uri);
return nullptr;
}
if (strchr(r.uri, '/') != nullptr) {
/* refers to a URI "below" the actual song */
db_unlock();
error.Format(db_domain, DB_NOT_FOUND,
"No such song: %s", uri);
return nullptr;
}
const Song *song = r.directory->FindSong(r.uri);
db_unlock();
if (song == nullptr) {
error.Format(db_domain, DB_NOT_FOUND,
"No such song: %s", uri);
return nullptr;
}
light_song = song->Export();
#ifndef NDEBUG
++borrowed_song_count;
#endif
return &light_song;
}
void
SimpleDatabase::ReturnSong(gcc_unused const LightSong *song) const
{
assert(song != nullptr);
assert(song == &light_song || song == prefixed_light_song);
delete prefixed_light_song;
prefixed_light_song = nullptr;
#ifndef NDEBUG
if (song == &light_song) {
assert(borrowed_song_count > 0);
--borrowed_song_count;
}
#endif
}
bool
SimpleDatabase::Visit(const DatabaseSelection &selection,
VisitDirectory visit_directory,
VisitSong visit_song,
VisitPlaylist visit_playlist,
Error &error) const
{
ScopeDatabaseLock protect;
auto r = root->LookupDirectory(selection.uri.c_str());
if (r.uri == nullptr) {
/* it's a directory */
if (selection.recursive && visit_directory &&
!visit_directory(r.directory->Export(), error))
return false;
return r.directory->Walk(selection.recursive, selection.filter,
visit_directory, visit_song,
visit_playlist,
error);
}
if (strchr(r.uri, '/') == nullptr) {
if (visit_song) {
Song *song = r.directory->FindSong(r.uri);
if (song != nullptr) {
const LightSong song2 = song->Export();
return !selection.Match(song2) ||
visit_song(song2, error);
}
}
}
error.Set(db_domain, DB_NOT_FOUND, "No such directory");
return false;
}
bool
SimpleDatabase::VisitUniqueTags(const DatabaseSelection &selection,
TagType tag_type, uint32_t group_mask,
VisitTag visit_tag,
Error &error) const
{
return ::VisitUniqueTags(*this, selection, tag_type, group_mask,
visit_tag,
error);
}
bool
SimpleDatabase::GetStats(const DatabaseSelection &selection,
DatabaseStats &stats, Error &error) const
{
return ::GetStats(*this, selection, stats, error);
}
bool
SimpleDatabase::Save(Error &error)
{
db_lock();
LogDebug(simple_db_domain, "removing empty directories from DB");
root->PruneEmpty();
LogDebug(simple_db_domain, "sorting DB");
root->Sort();
db_unlock();
LogDebug(simple_db_domain, "writing DB");
FILE *fp = FOpen(path, FOpenMode::WriteText);
if (!fp) {
error.FormatErrno("unable to write to db file \"%s\"",
path_utf8.c_str());
return false;
}
db_save_internal(fp, *root);
if (ferror(fp)) {
error.SetErrno("Failed to write to database file");
fclose(fp);
return false;
}
fclose(fp);
struct stat st;
if (StatFile(path, st))
mtime = st.st_mtime;
return true;
}
bool
SimpleDatabase::Mount(const char *uri, Database *db, Error &error)
{
assert(uri != nullptr);
assert(*uri != 0);
assert(db != nullptr);
ScopeDatabaseLock protect;
auto r = root->LookupDirectory(uri);
if (r.uri == nullptr) {
error.Format(db_domain, DB_CONFLICT,
"Already exists: %s", uri);
return nullptr;
}
if (strchr(r.uri, '/') != nullptr) {
error.Format(db_domain, DB_NOT_FOUND,
"Parent not found: %s", uri);
return nullptr;
}
Directory *mnt = r.directory->CreateChild(r.uri);
mnt->mounted_database = db;
return true;
}
static constexpr bool
IsSafeChar(char ch)
{
return IsAlphaNumericASCII(ch) || ch == '-' || ch == '_' || ch == '%';
}
static constexpr bool
IsUnsafeChar(char ch)
{
return !IsSafeChar(ch);
}
bool
SimpleDatabase::Mount(const char *local_uri, const char *storage_uri,
Error &error)
{
if (cache_path.IsNull()) {
error.Format(db_domain, DB_NOT_FOUND,
"No 'cache_directory' configured");
return nullptr;
}
std::string name(storage_uri);
std::replace_if(name.begin(), name.end(), IsUnsafeChar, '_');
auto db = new SimpleDatabase(AllocatedPath::Build(cache_path,
name.c_str()));
if (!db->Open(error)) {
delete db;
return false;
}
// TODO: update the new database instance?
if (!Mount(local_uri, db, error)) {
db->Close();
delete db;
return false;
}
return true;
}
Database *
SimpleDatabase::LockUmountSteal(const char *uri)
{
ScopeDatabaseLock protect;
auto r = root->LookupDirectory(uri);
if (r.uri != nullptr || !r.directory->IsMount())
return nullptr;
Database *db = r.directory->mounted_database;
r.directory->mounted_database = nullptr;
r.directory->Delete();
return db;
}
bool
SimpleDatabase::Unmount(const char *uri)
{
Database *db = LockUmountSteal(uri);
if (db == nullptr)
return false;
db->Close();
delete db;
return true;
}
const DatabasePlugin simple_db_plugin = {
"simple",
DatabasePlugin::FLAG_REQUIRE_STORAGE,
SimpleDatabase::Create,
};