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#include <audioOutput.h>
#include <list.h>
static List * audioOutputPluginList;
void loadAudioOutputPlugin(AudioOutputPlugin * audioOutputPlugin) {
insertInList(audioOutputPluginList, audioOutputPlugin->name,
audioOutputPlugin);
}
void unloadAudioOutputPlugin(AudioOutputPlugin * audioOutputPlugin) {
deleteFromList(audioOutputPluginList, audioOutputPlugin->name);
}
void initAudioOutputPlugins() {
audioOutputPluginList = makeList(NULL);
}
void finishAudioOutputPlugins() {
freeList(audioOutputPluginList);
}
AudioOutput * newAudioOutput(char * name) {
AudioOutput * ret = NULL;
void * data = NULL;
if(findInList(audioOutputPluginList, name, &data)) {
AudioOutputPlugin * plugin = (AudioOutputPlugin *) data;
ret = malloc(sizeof(AudioOutput));
ret->finishDriverFunc = plugin->finishDriverFunc;
ret->openDeviceFunc = plugin->openDeviceFunc;
ret->playFunc = plugin->playFunc;
ret->closeDeviceFunc = plugin->closeDeviceFunc;
ret->open = 0;
if(plugin->initDriverFunc(ret) != 0) {
free(ret);
ret = NULL;
}
}
return ret;
}
int openAudioOutput(AudioOutput * audioOutput, AudioFormat * audioFormat) {
if(audioOutput->open) closeAudioOutput(audioOutput);
return audioOutput->openDeviceFunc(audioOutput, audioFormat);
}
int playAudioOutput(AudioOutput * audioOutput, char * playChunk, int size) {
if(!audioOutput->open) return -1;
return audioOutput->playFunc(audioOutput, playChunk, size);
}
void closeAudioOutput(AudioOutput * audioOutput) {
if(audioOutput->open) audioOutput->closeDeviceFunc(audioOutput);
}
void finishAudioOutput(AudioOutput * audioOutput) {
closeAudioOutput(audioOutput);
audioOutput->finishDriverFunc(audioOutput);
free(audioOutput);
}
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