aboutsummaryrefslogblamecommitdiffstats
path: root/src/audio.c
blob: f3de2285eb0c9d5e370803a01a5a3ac5584179b3 (plain) (tree)
1
2
                                
                                                                   
















                                                                            
                         
                       
                           
                            
                
                 
                   
                  
                      
 
                                                     
                                              
 
                                              
 
                                             
                                         
 





                                                                        
 

                                                                             
                                        
 
                             
 





                                   
 
                                            
 
                            








                                                                      
                                                               


                                  
                       
 


                                                           
                                                                                       
 

                                                  
                                                                   
                               
 

                                                                     


                                                                               
                                                        

                                  
                                                                           



                                                                           
                                                                                

                                                                                
                 

                                                        
                                         
                                                                              
                                                                      
                                                                   

                         

                                                     

 

                                                                   
 

                                                                   
                                 

 


                                                                      
 

                                                  
 
                                                                       
                                                          
                                                             
         

 
                                                                  


                   
                                                     
 
                                                          
 

                                                                       
                          

         


                                                     
                          

         
                                                                   
 

                                                                       
                          







                                                                   
                          
         
 
                                                                       


                                                                       
                          
         
 
                                        
               




                                                                       
                          
         

                 

 

                            
                                                

 

                            
                       
 
                                                    
                                                          



                                
                                 

 
                                                                
 

                                    
                                                                      

 
                                       
 
                                         
                       
 
                                                        
                       


                                                    
                                               

                                

                                                                               

                                                                        
                                                                     
                              
                                   

                                                                         
                                                                 

                                    

                                                         
                                                          
                 
         



                                 

                          
 
                                       



                                
                                                    

                                                      


                                                               






                                                                      
 
                                  



                   






                                                                      


                                                                          













                                                    
                                                           
 
                     
                       
 

                              
 

                                                                          
                                   
                                        
                                                           
                                                                             
         
 

                                
                                                    
                                             
                                

         

                                

                                                             
                                                            
                                                                 




                                
                   
 
 
                                                 
 
                         

                          
                                                                      
                                                                
 

                                      

                                                                                          

                                       
 
                                                                 

                                                   


                 
                 

 

                            
                       
 
                                
                                  
 
                                                    
                                                      
                                                                  


         

                           
                       
 





                                           
 
                                                    

                                                             
                                                         
         

                        
 
 
                                                     
 
                       
 


                                                                         
 
 
                                          
 
                                           
                          
 

                                                          



                 
                                           
 
                                           
                          
 

                                                           


                 
 
                                             
 
                       
 
                                                    






                                                           

         
 
                                    
 
                       
 
                                          
                                                    
                                                         
                                                    
                                                  


         
                                    

                                       
                       
 
                                          
 
                                                        
                               
 
                                                          
                                 
 
                                        

                                     
 
                                      

                                       
 
                                                            
                                                                      


                                                                              
                                      

                         
                         
        




                                                                  
/* the Music Player Daemon (MPD)
 * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
 * This project's homepage is: http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "audio.h"
#include "audio_format.h"
#include "output_api.h"
#include "output_control.h"
#include "output_internal.h"
#include "log.h"
#include "path.h"
#include "client.h"
#include "utils.h"
#include "os_compat.h"

#define AUDIO_DEVICE_STATE	"audio_device_state:"
#define AUDIO_BUFFER_SIZE	2*MPD_PATH_MAX

static struct audio_format audio_configFormat;

static struct audio_output *audioOutputArray;
static unsigned int audioOutputArraySize;

enum ad_state {
	DEVICE_OFF = 0x00,
	DEVICE_ENABLE = 0x01,  /* currently off, but to be turned on */
	DEVICE_ON = 0x03,
	DEVICE_DISABLE = 0x04   /* currently on, but to be turned off */
};

/* the audioEnabledArray should be stuck into shared memory, and then disable
   and enable in playAudio() routine */
static enum ad_state *audioDeviceStates;

static mpd_uint8 audioOpened;

static struct {
	struct audio_format format;

	size_t size, position;
	char *buffer;
} audio_buffer;

static unsigned int audio_output_count(void)
{
	unsigned int nr = 0;
	ConfigParam *param = NULL;

	while ((param = getNextConfigParam(CONF_AUDIO_OUTPUT, param)))
		nr++;
	if (!nr)
		nr = 1; /* we'll always have at least one device  */
	return nr;
}

/* make sure initPlayerData is called before this function!! */
void initAudioDriver(void)
{
	ConfigParam *param = NULL;
	unsigned int i;

	audioOutputArraySize = audio_output_count();
	audioDeviceStates = xmalloc(sizeof(enum ad_state) *
	                            audioOutputArraySize);
	audioOutputArray = xmalloc(sizeof(struct audio_output) * audioOutputArraySize);

	for (i = 0; i < audioOutputArraySize; i++)
	{
		struct audio_output *output = &audioOutputArray[i];
		unsigned int j;

		param = getNextConfigParam(CONF_AUDIO_OUTPUT, param);

		/* only allow param to be NULL if there just one audioOutput */
		assert(param || (audioOutputArraySize == 1));

		if (!audio_output_init(output, param)) {
			if (param)
			{
				FATAL("problems configuring output device "
				      "defined at line %i\n", param->line);
			}
			else
			{
				FATAL("No audio_output specified and unable to "
				      "detect a default audio output device\n");
			}
		}

		/* require output names to be unique: */
		for (j = 0; j < i; j++) {
			if (!strcmp(output->name, audioOutputArray[j].name)) {
				FATAL("output devices with identical "
				      "names: %s\n", output->name);
			}
		}
		audioDeviceStates[i] = DEVICE_ENABLE;
	}
}

void getOutputAudioFormat(const struct audio_format *inAudioFormat,
			  struct audio_format *outAudioFormat)
{
	*outAudioFormat = audio_format_defined(&audio_configFormat)
		? audio_configFormat
		: *inAudioFormat;
}

void initAudioConfig(void)
{
	ConfigParam *param = getConfigParam(CONF_AUDIO_OUTPUT_FORMAT);

	if (NULL == param || NULL == param->value)
		return;

	if (0 != parseAudioConfig(&audio_configFormat, param->value)) {
		FATAL("error parsing \"%s\" at line %i\n",
		      CONF_AUDIO_OUTPUT_FORMAT, param->line);
	}
}

int parseAudioConfig(struct audio_format *audioFormat, char *conf)
{
	char *test;

	memset(audioFormat, 0, sizeof(*audioFormat));

	audioFormat->sampleRate = strtol(conf, &test, 10);

	if (*test != ':') {
		ERROR("error parsing audio output format: %s\n", conf);
		return -1;
	}

	if (audioFormat->sampleRate <= 0) {
		ERROR("sample rate %i is not >= 0\n",
		      (int)audioFormat->sampleRate);
		return -1;
	}

	audioFormat->bits = (mpd_sint8)strtol(test + 1, &test, 10);

	if (*test != ':') {
		ERROR("error parsing audio output format: %s\n", conf);
		return -1;
	}

	switch (audioFormat->bits) {
	case 16:
		break;
	default:
		ERROR("bits %i can not be used for audio output\n",
		      (int)audioFormat->bits);
		return -1;
	}

	audioFormat->channels = (mpd_sint8)strtol(test + 1, &test, 10);

	if (*test != '\0') {
		ERROR("error parsing audio output format: %s\n", conf);
		return -1;
	}

	switch (audioFormat->channels) {
	case 1:
	case 2:
		break;
	default:
		ERROR("channels %i can not be used for audio output\n",
		      (int)audioFormat->channels);
		return -1;
	}

	return 0;
}

void finishAudioConfig(void)
{
	audio_format_clear(&audio_configFormat);
}

void finishAudioDriver(void)
{
	unsigned int i;

	for (i = 0; i < audioOutputArraySize; i++) {
		audio_output_finish(&audioOutputArray[i]);
	}

	free(audioOutputArray);
	audioOutputArray = NULL;
	audioOutputArraySize = 0;
}

int isCurrentAudioFormat(const struct audio_format *audioFormat)
{
	assert(audioFormat != NULL);

	return audio_format_equals(audioFormat, &audio_buffer.format);
}

static void syncAudioDeviceStates(void)
{
	struct audio_output *audioOutput;
	unsigned int i;

	if (!audio_format_defined(&audio_buffer.format))
		return;

	for (i = 0; i < audioOutputArraySize; ++i) {
		audioOutput = &audioOutputArray[i];
		switch (audioDeviceStates[i]) {
		case DEVICE_OFF:
			break;
		case DEVICE_ON:
			/* This will reopen only if the audio format changed */
			if (audio_output_open(audioOutput,
					      &audio_buffer.format) < 0)
				audioDeviceStates[i] = DEVICE_ENABLE;
			break;
		case DEVICE_ENABLE:
			if (audio_output_open(audioOutput,
					      &audio_buffer.format) == 0)
				audioDeviceStates[i] = DEVICE_ON;
			break;
		case DEVICE_DISABLE:
			audio_output_cancel(audioOutput);
			audio_output_close(audioOutput);
			audioDeviceStates[i] = DEVICE_OFF;
		}
	}
}

static int flushAudioBuffer(void)
{
	int ret = -1, err;
	unsigned int i;

	if (audio_buffer.position == 0)
		return 0;

	syncAudioDeviceStates();

	for (i = 0; i < audioOutputArraySize; ++i) {
		if (audioDeviceStates[i] != DEVICE_ON)
			continue;
		err = audio_output_play(&audioOutputArray[i],
					audio_buffer.buffer,
					audio_buffer.position);
		if (!err)
			ret = 0;
		else if (err < 0)
			/* device should already be closed if the play
			 * func returned an error */
			audioDeviceStates[i] = DEVICE_ENABLE;
	}

	audio_buffer.position = 0;

	return ret;
}

static size_t audio_buffer_size(const struct audio_format *af)
{
	return (af->bits >> 3) * af->channels * (af->sampleRate >> 5);
}

static void audio_buffer_resize(size_t size)
{
	assert(audio_buffer.position == 0);
	assert((audio_buffer.size == 0) == (audio_buffer.buffer == NULL));

	if (audio_buffer.size == size)
		return;

	if (audio_buffer.buffer != NULL)
		free(audio_buffer.buffer);

	if (size > 0)
		audio_buffer.buffer = xmalloc(size);
	else
		audio_buffer.buffer = NULL;

	audio_buffer.size = size;
}

int openAudioDevice(const struct audio_format *audioFormat)
{
	int ret = -1;
	unsigned int i;

	if (!audioOutputArray)
		return -1;

	if (!audioOpened ||
	    (audioFormat != NULL && !isCurrentAudioFormat(audioFormat))) {
		flushAudioBuffer();
		if (audioFormat != NULL)
			audio_buffer.format = *audioFormat;
		audio_buffer_resize(audio_buffer_size(&audio_buffer.format));
	}

	syncAudioDeviceStates();

	for (i = 0; i < audioOutputArraySize; ++i) {
		if (audioOutputArray[i].open)
			ret = 0;
	}

	if (ret == 0)
		audioOpened = 1;
	else {
		/* close all devices if there was an error */
		for (i = 0; i < audioOutputArraySize; ++i) {
			audio_output_close(&audioOutputArray[i]);
		}

		audioOpened = 0;
	}

	return ret;
}

int playAudio(const char *playChunk, size_t size)
{
	size_t send_size;

	while (size > 0) {
		send_size = audio_buffer.size - audio_buffer.position;
		send_size = send_size < size ? send_size : size;

		assert(send_size > 0);

		memcpy(audio_buffer.buffer + audio_buffer.position, playChunk, send_size);
		audio_buffer.position += send_size;
		size -= send_size;
		playChunk += send_size;

		if (audio_buffer.position == audio_buffer.size) {
			if (flushAudioBuffer() < 0)
				return -1;
		}
	}

	return 0;
}

void dropBufferedAudio(void)
{
	unsigned int i;

	syncAudioDeviceStates();
	audio_buffer.position = 0;

	for (i = 0; i < audioOutputArraySize; ++i) {
		if (audioDeviceStates[i] == DEVICE_ON)
			audio_output_cancel(&audioOutputArray[i]);
	}
}

void closeAudioDevice(void)
{
	unsigned int i;

	if (audio_buffer.buffer != NULL) {
		flushAudioBuffer();
		free(audio_buffer.buffer);
		audio_buffer.buffer = NULL;
		audio_buffer.size = 0;
	}

	for (i = 0; i < audioOutputArraySize; ++i) {
		if (audioDeviceStates[i] == DEVICE_ON)
			audioDeviceStates[i] = DEVICE_ENABLE;
		audio_output_close(&audioOutputArray[i]);
	}

	audioOpened = 0;
}

void sendMetadataToAudioDevice(const struct tag *tag)
{
	unsigned int i;

	for (i = 0; i < audioOutputArraySize; ++i)
		if (audioDeviceStates[i] == DEVICE_ON)
			audio_output_send_tag(&audioOutputArray[i], tag);
}

int enableAudioDevice(unsigned int device)
{
	if (device >= audioOutputArraySize)
		return -1;

	if (!(audioDeviceStates[device] & 0x01))
		audioDeviceStates[device] = DEVICE_ENABLE;

	return 0;
}

int disableAudioDevice(unsigned int device)
{
	if (device >= audioOutputArraySize)
		return -1;

	if (audioDeviceStates[device] & 0x01)
		audioDeviceStates[device] = DEVICE_DISABLE;

	return 0;
}

void printAudioDevices(struct client *client)
{
	unsigned int i;

	for (i = 0; i < audioOutputArraySize; i++) {
		client_printf(client,
			      "outputid: %i\n"
			      "outputname: %s\n"
			      "outputenabled: %i\n",
			      i,
			      audioOutputArray[i].name,
			      audioDeviceStates[i] & 0x01);
	}
}

void saveAudioDevicesState(FILE *fp)
{
	unsigned int i;

	assert(audioOutputArraySize != 0);
	for (i = 0; i < audioOutputArraySize; i++) {
		fprintf(fp, AUDIO_DEVICE_STATE "%d:%s\n",
			audioDeviceStates[i] & 0x01,
		        audioOutputArray[i].name);
	}
}

void readAudioDevicesState(FILE *fp)
{
	char buffer[AUDIO_BUFFER_SIZE];
	unsigned int i;

	assert(audioOutputArraySize != 0);

	while (myFgets(buffer, AUDIO_BUFFER_SIZE, fp)) {
		char *c, *name;

		if (prefixcmp(buffer, AUDIO_DEVICE_STATE))
			continue;

		c = strchr(buffer, ':');
		if (!c || !(++c))
			goto errline;

		name = strchr(c, ':');
		if (!name || !(++name))
			goto errline;

		for (i = 0; i < audioOutputArraySize; ++i) {
			if (!strcmp(name, audioOutputArray[i].name)) {
				/* devices default to on */
				if (!atoi(c))
					audioDeviceStates[i] = DEVICE_DISABLE;
				break;
			}
		}
		continue;
errline:
		/* nonfatal */
		ERROR("invalid line in state_file: %s\n", buffer);
	}
}