/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "UpdateGlue.hxx"
#include "UpdateQueue.hxx"
#include "UpdateWalk.hxx"
#include "UpdateRemove.hxx"
#include "Mapper.hxx"
#include "DatabaseSimple.hxx"
#include "Idle.hxx"
#include "GlobalEvents.hxx"
extern "C" {
#include "stats.h"
}
#include "Main.hxx"
#include "Partition.hxx"
#include "mpd_error.h"
#include <glib.h>
#include <assert.h>
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "update"
static enum update_progress {
UPDATE_PROGRESS_IDLE = 0,
UPDATE_PROGRESS_RUNNING = 1,
UPDATE_PROGRESS_DONE = 2
} progress;
static bool modified;
static GThread *update_thr;
static const unsigned update_task_id_max = 1 << 15;
static unsigned update_task_id;
/* XXX this flag is passed to update_task() */
static bool discard;
unsigned
isUpdatingDB(void)
{
return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
}
static void * update_task(void *_path)
{
const char *path = (const char *)_path;
if (path != NULL && *path != 0)
g_debug("starting: %s", path);
else
g_debug("starting");
modified = update_walk(path, discard);
if (modified || !db_exists()) {
GError *error = NULL;
if (!db_save(&error)) {
g_warning("Failed to save database: %s",
error->message);
g_error_free(error);
}
}
if (path != NULL && *path != 0)
g_debug("finished: %s", path);
else
g_debug("finished");
g_free(_path);
progress = UPDATE_PROGRESS_DONE;
GlobalEvents::Emit(GlobalEvents::UPDATE);
return NULL;
}
static void
spawn_update_task(const char *path)
{
assert(g_thread_self() == main_task);
progress = UPDATE_PROGRESS_RUNNING;
modified = false;
#if GLIB_CHECK_VERSION(2,32,0)
update_thr = g_thread_new("updadte", update_task, g_strdup(path));
#else
GError *e = NULL;
update_thr = g_thread_create(update_task, g_strdup(path), TRUE, &e);
if (update_thr == NULL)
MPD_ERROR("Failed to spawn update task: %s", e->message);
#endif
if (++update_task_id > update_task_id_max)
update_task_id = 1;
g_debug("spawned thread for update job id %i", update_task_id);
}
unsigned
update_enqueue(const char *path, bool _discard)
{
assert(g_thread_self() == main_task);
if (!db_is_simple() || !mapper_has_music_directory())
return 0;
if (progress != UPDATE_PROGRESS_IDLE) {
unsigned next_task_id =
update_queue_push(path, discard, update_task_id);
if (next_task_id == 0)
return 0;
return next_task_id > update_task_id_max ? 1 : next_task_id;
}
discard = _discard;
spawn_update_task(path);
idle_add(IDLE_UPDATE);
return update_task_id;
}
/**
* Called in the main thread after the database update is finished.
*/
static void update_finished_event(void)
{
char *path;
assert(progress == UPDATE_PROGRESS_DONE);
g_thread_join(update_thr);
idle_add(IDLE_UPDATE);
if (modified) {
/* send "idle" events */
global_partition->playlist.FullIncrementVersions();
idle_add(IDLE_DATABASE);
}
path = update_queue_shift(&discard);
if (path != NULL) {
/* schedule the next path */
spawn_update_task(path);
g_free(path);
} else {
progress = UPDATE_PROGRESS_IDLE;
stats_update();
}
}
void update_global_init(void)
{
GlobalEvents::Register(GlobalEvents::UPDATE, update_finished_event);
update_remove_global_init();
update_walk_global_init();
}
void update_global_finish(void)
{
update_walk_global_finish();
}