# this file is sourced by all bash shells on startup # test for interactive shell [[ $- != *i* ]] && return # return if this script is executed twice [[ -n $(declare -p _DOTFILES_DIR 2>/dev/null) ]] && return declare -r _DOTFILES_DIR="${HOME}/.dotfiles" declare -r _BASHRC_DIR="${_DOTFILES_DIR}/bashrc" # self update magic _self_update() { pushd ${_DOTFILES_DIR} &>/dev/null git fetch origin 2>/dev/null if [[ -n "$(git whatchanged HEAD..origin/master)" ]]; then echo -ne "\033[31m*\033[0m dotfile updates found, merge now? (Y/n) " read _merge; if [[ $_merge != 'n' ]]; then git merge origin/master if [[ -e management/symlinks.md5 ]]; then md5sum -c management/symlinks.md5 --status 2>/dev/null if [[ $? -ne 0 ]]; then echo -e "\033[33m*\033[0m symlink mapping changed!" echo -e "\033[33m*\033[0m Maybe you should execute godot.sh again..." fi else echo -e "\033[33m*\033[0m symlink mapping checksum not found" fi md5sum symlink-mapping > management/symlinks.md5 popd &>/dev/null exec $SHELL fi fi popd &>/dev/null } # module load magic _load() { local base path local pedantic=0 [[ -z $1 || -z $2 ]] && return base=${_BASHRC_DIR}/${1} if [[ $1 == "common" || $2 == "init" ]]; then path=${2}.sh pedantic=1 else case $1 in (dist) path=${_DISTNAME}/${2}.sh ;; (node) path=${_NODENAME}/${2}.sh ;; esac fi if [[ -r ${base}/${path} || ($1 == "node" && $2 == "*") ]]; then source ${base}/${path} 2>&1 > /dev/null elif [[ ${pedantic} -eq 1 ]]; then echo "error: cannot find necessary startup file: ${base}/${path}" fi } # update first _self_update # locale should be set first _load common locale # now set a reasonable environment _load common env # bash configuration _load common shopt # load internals _load dist init _load node init # command aliases _load common alias # ssh agent forwarding _load common ssh-agent-forwarding # pager options _load common pager # browser options _load common browser # color code definitions _load common color # colored output for ls _load common dircolors # command prompt #_load common prompt # screen shelltitle magic _load common screen # bash completion _load common bashcomp # load common distribution settings _load dist common # load distribution specific node settings _load node ${_DISTNAME} # initialize preexec hack last init_preexec_hack