----------------------------------------------------------------------------- -- | -- Module : XMonadContrib.FloatKeys -- Copyright : (c) Karsten Schoelzel -- License : BSD -- -- Maintainer : Karsten Schoelzel -- Stability : unstable -- Portability : unportable -- -- Move and resize floating windows. ----------------------------------------------------------------------------- module XMonadContrib.FloatKeys ( -- * Usage -- $usage keysMoveWindow, keysMoveWindowTo, keysResizeWindow, keysAbsResizeWindow) where import XMonad.Operations import XMonad import Graphics.X11.Xlib import Graphics.X11.Xlib.Extras -- $usage -- > import XMonadContrib.FloatKeys -- -- > , ((modMask, xK_d ), withFocused (keysResizeWindow (-10,-10) (1,1))) -- > , ((modMask, xK_s ), withFocused (keysResizeWindow (10,10) (1,1))) -- > , ((modMask .|. shiftMask, xK_d ), withFocused (keysAbsResizeWindow (-10,-10) (1024,752))) -- > , ((modMask .|. shiftMask, xK_s ), withFocused (keysAbsResizeWindow (10,10) (1024,752))) -- > , ((modMask, xK_a ), withFocused (keysMoveWindowTo (512,384) (1%2,1%2))) -- -- -- keysMoveWindow (dx, dy) moves the window by dx pixels to the right and dy pixels down -- -- keysMoveWindowTo (x, y) (gx, gy) moves the window relative point (gx, gy) to the point (x,y) -- where (gx,gy) gives a position relative to the window border, i.e. -- gx = 0 is the left border and gx = 1 the right border -- gy = 0 is the top border and gy = 1 the bottom border -- -- examples on a 1024x768 screen: keysMoveWindowTo (512,384) (1%2, 1%2) centers the window on screen -- keysMoveWindowTo (1024,0) (1, 0) puts it into the top right corner -- -- keysResizeWindow (dx, dy) (gx, gy) changes the width by dx and the height by dy leaving the window -- relative point (gx, gy) fixed -- -- examples: keysResizeWindow (10, 0) (0, 0) makes the window 10 pixels larger to the right -- keysResizeWindow (10, 0) (0, 1%2) does the same, unless sizeHints are applied -- keysResizeWindow (10, 10) (1%2, 1%2) adds 5 pixels on each side -- keysResizeWindow (-10, -10) (0, 1) shrinks the window in direction of the bottom-left corner -- -- keysAbsResizeWindow (dx, dy) (ax, ay) changes the width by dx and the height by dy leaving the screen -- absolut point (ax, ay) fixed -- -- examples on a 1024x768 screen: keysAbsResizeWindow (10, 10) (0, 0) enlarge the window and if it is not in the top-left corner it will also be moved away -- keysMoveWindow :: D -> Window -> X () keysMoveWindow (dx,dy) w = whenX (isClient w) $ withDisplay $ \d -> do io $ raiseWindow d w wa <- io $ getWindowAttributes d w io $ moveWindow d w (fromIntegral (fromIntegral (wa_x wa) + dx)) (fromIntegral (fromIntegral (wa_y wa) + dy)) float w keysMoveWindowTo :: P -> G -> Window -> X () keysMoveWindowTo (x,y) (gx, gy) w = whenX (isClient w) $ withDisplay $ \d -> do io $ raiseWindow d w wa <- io $ getWindowAttributes d w io $ moveWindow d w (x - round (gx * fromIntegral (wa_width wa))) (y - round (gy * fromIntegral (wa_height wa))) float w type G = (Rational, Rational) type P = (Position, Position) keysResizeWindow :: D -> G -> Window -> X () keysResizeWindow = keysMoveResize keysResizeWindow' keysAbsResizeWindow :: D -> D -> Window -> X () keysAbsResizeWindow = keysMoveResize keysAbsResizeWindow' keysAbsResizeWindow' :: SizeHints -> P -> D -> D -> D -> (P,D) keysAbsResizeWindow' sh (x,y) (w,h) (dx,dy) (ax, ay) = ((round nx, round ny), (nw, nh)) where (nw, nh) = applySizeHints sh (w + dx, h + dy) nx :: Rational nx = fromIntegral (ax * w + nw * (fromIntegral x - ax)) / fromIntegral w ny :: Rational ny = fromIntegral (ay * h + nh * (fromIntegral y - ay)) / fromIntegral h keysResizeWindow' :: SizeHints -> P -> D -> D -> G -> (P,D) keysResizeWindow' sh (x,y) (w,h) (dx,dy) (gx, gy) = ((nx, ny), (nw, nh)) where (nw, nh) = applySizeHints sh (w + dx, h + dy) nx = round $ fromIntegral x + gx * fromIntegral w - gx * fromIntegral nw ny = round $ fromIntegral y + gy * fromIntegral h - gy * fromIntegral nh keysMoveResize :: (SizeHints -> P -> D -> a -> b -> (P,D)) -> a -> b -> Window -> X () keysMoveResize f move resize w = whenX (isClient w) $ withDisplay $ \d -> do io $ raiseWindow d w wa <- io $ getWindowAttributes d w sh <- io $ getWMNormalHints d w let wa_dim = (fromIntegral $ wa_width wa, fromIntegral $ wa_height wa) wa_pos = (fromIntegral $ wa_x wa, fromIntegral $ wa_y wa) (wn_pos, wn_dim) = f sh wa_pos wa_dim move resize io $ resizeWindow d w `uncurry` wn_dim io $ moveWindow d w `uncurry` wn_pos float w