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Add XMonad.Util.WindowProperties
Modify XMonad.Layout.IM.hs to use WindowProperties.
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when there are multiple screens
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on messages to underlying layouts)
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windows (bug 157)
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This way we have a Xinerama safe PerWorkspace and the emptyLayout
method for free.
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- change modifyLayout type to get the Workspace
- updated ResizeScreen and ManageDocks accordingly.
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screen.
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- printStringXMF: use the background color for XFT fonts too
- textWidthXMF now returns the text width even with xft fonts
- textExtentsXMF will now return only the ascend and the descent of a
string.
- stringPosition now takes the display too
- add support for UTF-8 locales: if the contrib library is compiled
with the 'with_xft' or the 'with_utf8' option the prompt and the
decoration system will support UTF-8 locales - this requires
utf8-strings.
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Now all magnified windows will be the same size, possibly shifted in order to fit completely on the screen.
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- fix a bug reported by Roman Cheplyaka: when decorate returned
Nothing the window was never going to be created, even if decorate
was reporting a Just Rectangle in the next run. Quite a deep issue,
still visible only with TabbedDecoration at the present time.
- remove decorateFirst (decorate has enough information to decide
whether a window is the first one or not, am I right, David?)
- some point free.
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The case analisys of my fix should be the other way around... this is
the real fix.
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This is a detailed commentary of all the code.
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With this patch Decoration will first generate a rectangle and only if
there is a rectangle available a window will be created.
This makes the Decoration state a bit more difficult to process, but
should reduce resource consumption.
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is used)
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Added some comments too.
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... and port DecorationMadness to the new system.
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decorate non managed windows
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isVisible, isInvisible
This patch includes several changes, which are strictly related and
cannot be recorded separately:
- remove Decoraion.isDecoartion and introduce Decoration.isInStack
(with the related change to LayoutHints)
- in Decoration introduce useful utilities: isVisible, isInvisible,
isWithin and lookFor'
- MouseResize: - invisible inputOnly windows will not be created;
- fix a bug in the read instance which caused a failure
in the state deserialization.
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- since mouse resize is not related to decoration, I removed the code
from here. Mouse resize will be handled by a separated layout
modifier (in a separated module)
- now also stacked decoration will be removed (I separated insert_dwr
from remove_stacked)
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decorationMouseDragHook method
... to disable mouse drag in tabbed layouts
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- moved decoEventHook to decorationEventHook
- added decorationMouseFocusHook, decorationMouseDragHook,
decorationMouseResizeHook methods
- added a handleMouseFocusDrag to focus and drag a window (which makes
it possible to focus *and* drag unfocused windows too
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