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Ignore-this: 2274fdd689b0576a76d9f3373e9c7159
darcs-hash:20090626025457-1499c-1d7bdb15732bb3d45e853e140f66fe38fc4fcafa.gz
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Ignore-this: ecbb2063337bb87108c12a3c3f8ceeba
darcs-hash:20090618010118-1499c-7df4207cf205d4a669fbfb68d375f63e27ad1b66.gz
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Ignore-this: cf6dcf340fa6cc010f7879f188d376f5
darcs-hash:20090618003729-1499c-c927c08cda268b94b350f6419a64df8ca1e863d4.gz
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Ignore-this: e808729ddd2375778a96775568b8b621
darcs-hash:20090303065701-1499c-3c32f2d1c18dacdbac8ff07d7ba1a7ee3172da57.gz
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This removes the emptyLayoutMod method from the LayoutModifier class, and
change the Stack parameter to redoLayout to a Maybe Stack one. It also changes
all affected code. This should should be a refactoring without any change in
program behaviour.
darcs-hash:20081005190220-23c07-4701517e3433ecff8c999da75ac582f6f1b65c19.gz
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Since I've been working on a rewrite, it seems only fair that I be forced to
better understand the existing code / issues.
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darcs-hash:20080422045248-78224-659dfcfb05f891904c88ea9782b43c1df85a7beb.gz
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move into the core, taking Direction with it)
darcs-hash:20080331010127-bd4d7-972600c072354b2c07a227ade70d4abf80fe418c.gz
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avoid type duplication
darcs-hash:20080322193457-462cf-334fecefc720745f33a06e2224bd8f292ad70991.gz
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darcs-hash:20080205203556-72aca-1340a5e4360366b96fa5509c2233891d5c2022fe.gz
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darcs-hash:20080205202027-72aca-52df32eeb02ca8abacc78486be8a02e1ea4063b6.gz
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darcs-hash:20071208000547-a5988-874ebc1bfa76ad6ec2191812240fa2303b2d531c.gz
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darcs-hash:20071207233827-a5988-9e41d51120499637f14d115f2cf1428edaf326bb.gz
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darcs-hash:20071123164722-bd4d7-b4649f25d2c573a17ca822ac0f9c3d3bb6e4ed10.gz
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darcs-hash:20071123121129-32816-d345dd3f99b3de2fde6193a7b33f8d11a1f5396d.gz
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darcs-hash:20071116232743-a5988-555816e43cf5559966bee4c22e21e8a2f46edb92.gz
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We weren't properly cleaning up in some cases, because we called focus,
which calls windows, while handling a message, which had the result that
changes to the layout were overwritten. This had the result that
windowNavigation combined with DragPane left stray drag bars hanging
around.
darcs-hash:20071114231914-72aca-5d9e48462aa44a72c9b759dd1eb0adf60b41c5aa.gz
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darcs-hash:20071101201059-a5988-fc1f1262bec1b69e13ba18ae7cefeafc8c4471d4.gz
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darcs-hash:20071101182824-a5988-e02ade829d66f49dd6b303b7a797933251c44164.gz
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darcs-hash:20071101084852-a5988-61f262cf0d0c8b3922bdcf10940dfbcbcdd3e2e2.gz
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darcs-hash:20071029155731-bd4d7-f4c1af84316b773c42bd8556a455f38368e9e66d.gz
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This layout combinator is similar in spirit (and in code) to
the old combo combinator, but only allows two sublayouts. As
a result, we don't need to wrap these in existentials, and reading
works seamlessly. Also, we add the feature (which could also be
added to combo) of being able to change which sublayout a given
window is in through integration with WindowNavigation.
I envision combo being deprecated soon. combineTwo isn't quite
so flexible, but it's much easier and is better-coded also.
darcs-hash:20071020191748-72aca-b431b4f7c13f63a2060c7b19b4404245b6939251.gz
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darcs-hash:20071018054315-42ea9-0cbaae50528d9ea7ef26136d0530cacf8d518992.gz
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darcs-hash:20071015165504-72aca-ed7515ee2d90caa4a9fcfe64ab0c73de6d876166.gz
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I told to David I would have taken care of that: instead of exporting
the config constructor we export 2 functions: navigateColor and
noNavigateBorders. Updated documentation accordingly.
darcs-hash:20071013090524-32816-303a461ace55ca42289a15c79b2db77a9943fa3d.gz
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darcs-hash:20071012025953-78224-916a50210664192b90802aabb67da486374d0519.gz
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This patch should go after my other one -- I'd missed some files that used
-fglasgow-exts.
darcs-hash:20071008115229-bffde-3a04bb6952976f30fbc42190d71b29633f0617f7.gz
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It seems that GHC 6.6 just enables -fglasgow-exts when it sees any LANGUAGE
pragma, so not all of them were added; this patch adds the rest of them, which
is necessary for xmonad to compile in GHC >
darcs-hash:20071008022141-bffde-c7ab0ae3d58eab8707b5f428a7236540bae5b4e1.gz
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darcs-hash:20071006224156-25eb7-17bb30c0ba3e4e760fc64c286d554df89645edc8.gz
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This allows you to reorder your windows geometrically, by
swapping the currently focussed window with ones that are
up/down/right/left of it. The idea is that we should be
able to manipulate windows based on the visual layout of
the screen rather than some (possibly obscure) logical ordering.
darcs-hash:20071003151755-72aca-7a83105557a561ae554110f1bc1617bed842ef12.gz
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darcs-hash:20071003090017-32816-7dd8786e96e4f766de8fbff6a387fbbde15e67ce.gz
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darcs-hash:20070929191238-72aca-ceb0f2a89b35460e87cf9ff935f786b5a6028fb5.gz
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This is still somewhat experimental, comments welcome.
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