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author | benweitzman <benweitzman@gmail.com> | 2014-04-30 22:58:48 +0200 |
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committer | benweitzman <benweitzman@gmail.com> | 2014-04-30 22:58:48 +0200 |
commit | a834fc9dcb4a76b354087fb75959d2ca20a7adef (patch) | |
tree | 929462214d4e47e632fe9878eb23ef9334df42e5 /XMonad/Layout | |
parent | a48169da57de66e64ffc0e46bf2b363633f06a08 (diff) | |
download | XMonadContrib-a834fc9dcb4a76b354087fb75959d2ca20a7adef.tar.gz XMonadContrib-a834fc9dcb4a76b354087fb75959d2ca20a7adef.tar.xz XMonadContrib-a834fc9dcb4a76b354087fb75959d2ca20a7adef.zip |
Add BinarySpacePartition layout
Ignore-this: a85d1dc51bf54c59ae2bd9d948cc1088
darcs-hash:20140430205848-9f2e8-c9fc6988cf24f404bff77042f1ad11d2165f6193.gz
Diffstat (limited to 'XMonad/Layout')
-rw-r--r-- | XMonad/Layout/BinarySpacePartition.hs | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/XMonad/Layout/BinarySpacePartition.hs b/XMonad/Layout/BinarySpacePartition.hs new file mode 100644 index 0000000..175269b --- /dev/null +++ b/XMonad/Layout/BinarySpacePartition.hs @@ -0,0 +1,304 @@ +{-# LANGUAGE FlexibleInstances, MultiParamTypeClasses, DeriveDataTypeable, ExistentialQuantification #-} +----------------------------------------------------------------------------- +-- | +-- Module : XMonad.Layout.BinarySpacePartition +-- Copyright : (c) 2013 Ben Weitzman <benweitzman@gmail.com> +-- License : BSD3-style (see LICENSE) +-- +-- Maintainer : Ben Weitzman <benweitzman@gmail.com> +-- Stability : unstable +-- Portability : unportable +-- +-- Layout where new windows will split the focused window in half, based off of BSPWM +-- +----------------------------------------------------------------------------- + +module XMonad.Layout.BinarySpacePartition ( + -- * Usage + -- $usage + emptyBSP + , Rotate(..) + , Swap(..) + , ResizeDirectional(..) + , Bound(..) + ) where + +import XMonad +import qualified XMonad.StackSet as W +import XMonad.Util.Stack hiding (Zipper) +import qualified Data.Map as M +import Data.List ((\\)) +import Control.Monad + +-- $usage +-- You can use this module with the following in your @~\/.xmonad\/xmonad.hs@: +-- +-- > import XMonad.Layout.BinarySpacePartition +-- +-- Then add the layout, using the default BSP (BinarySpacePartition) +-- +-- > myLayout = emptyBSP ||| etc .. +-- +-- It will be helpful to add the following key bindings +-- +-- > , ((modm .|. altMask, xK_l ), sendMessage $ ExpandTowards East) +-- > , ((modm .|. altMask, xK_h ), sendMessage $ ExpandTowards West) +-- > , ((modm .|. altMask, xK_j ), sendMessage $ ExpandTowards South) +-- > , ((modm .|. altMask, xK_k ), sendMessage $ ExpandTowards North) +-- > , ((modm .|. altMask .|. ctrlMask , xK_l ), sendMessage $ ShrinkFrom East) +-- > , ((modm .|. altMask .|. ctrlMask , xK_h ), sendMessage $ ShrinkFrom West) +-- > , ((modm .|. altMask .|. ctrlMask , xK_j ), sendMessage $ ShrinkFrom South) +-- > , ((modm .|. altMask .|. ctrlMask , xK_k ), sendMessage $ ShrinkFrom North) +-- > , ((modm, xK_r ), sendMessage Rotate) +-- > , ((modm, xK_s ), sendMessage Swap) +-- + +-- |Message for rotating a split in the BSP. Keep in mind that this does not change the order +-- of the windows, it will just turn a horizontal split into a verticial one and vice versa +data Rotate = Rotate deriving Typeable +instance Message Rotate + +-- |Message for resizing one of the cells in the BSP +data ResizeDirectional = ExpandTowards Bound | ShrinkFrom Bound deriving Typeable +instance Message ResizeDirectional + +-- |Message for swapping the left child of a split with the right child of split. +-- Keep in mind that it does not change the order of windows and will seem to have bizarre effects +-- if you are not expecting them. +data Swap = Swap deriving Typeable +instance Message Swap + +data Bound = East | West | North | South deriving Typeable + +data Direction = Horizontal | Vertical deriving (Show, Read, Eq) + +oppositeDirection :: Direction -> Direction +oppositeDirection Vertical = Horizontal +oppositeDirection Horizontal = Vertical + +split :: Direction -> Rational -> Rectangle -> (Rectangle, Rectangle) +split Horizontal r (Rectangle sx sy sw sh) = (r1, r2) where + r1 = Rectangle sx sy sw sh' + r2 = Rectangle sx (sy + fromIntegral sh') sw (sh - sh') + sh' = floor $ fromIntegral sh * r +split Vertical r (Rectangle sx sy sw sh) = (r1, r2) where + r1 = Rectangle sx sy sw' sh + r2 = Rectangle (sx + fromIntegral sw') sy (sw - sw') sh + sw' = floor $ fromIntegral sw * r + +data Split = Split { direction :: Direction + , ratio :: Rational + } deriving (Show, Read, Eq) + +oppositeSplit :: Split -> Split +oppositeSplit (Split d r) = Split (oppositeDirection d) r + +increaseRatio :: Split -> Rational -> Split +increaseRatio (Split d r) delta = Split d (min 0.9 (max 0.1 (r + delta))) + +data Tree a = Leaf | Node { value :: a + , left :: Tree a + , right :: Tree a + } deriving (Show, Read, Eq) + +numLeaves :: Tree a -> Int +numLeaves Leaf = 1 +numLeaves (Node _ l r) = numLeaves l + numLeaves r + +data Crumb a = LeftCrumb a (Tree a) | RightCrumb a (Tree a) deriving (Show, Read, Eq) + +swapCrumb :: Crumb a -> Crumb a +swapCrumb (LeftCrumb s t) = RightCrumb s t +swapCrumb (RightCrumb s t) = LeftCrumb s t + +parentVal :: Crumb a -> a +parentVal (LeftCrumb s _) = s +parentVal (RightCrumb s _) = s + +modifyParentVal :: (a -> a) -> Crumb a -> Crumb a +modifyParentVal f (LeftCrumb s t) = LeftCrumb (f s) t +modifyParentVal f (RightCrumb s t) = RightCrumb (f s) t + +type Zipper a = (Tree a, [Crumb a]) + +toZipper :: Tree a -> Zipper a +toZipper t = (t, []) + +goLeft :: Zipper a -> Maybe (Zipper a) +goLeft (Leaf, _) = Nothing +goLeft (Node x l r, bs) = Just (l, LeftCrumb x r:bs) + +goRight :: Zipper a -> Maybe (Zipper a) +goRight (Leaf, _) = Nothing +goRight (Node x l r, bs) = Just (r, RightCrumb x l:bs) + +goUp :: Zipper a -> Maybe (Zipper a) +goUp (_, []) = Nothing +goUp (t, LeftCrumb x r:cs) = Just (Node x t r, cs) +goUp (t, RightCrumb x l:cs) = Just (Node x l t, cs) + +goSibling :: Zipper a -> Maybe (Zipper a) +goSibling (_, []) = Nothing +goSibling z@(_, LeftCrumb _ _:_) = Just z >>= goUp >>= goRight +goSibling z@(_, RightCrumb _ _:_) = Just z >>= goUp >>= goLeft + +goToNthLeaf :: Int -> Zipper a -> Maybe (Zipper a) +goToNthLeaf _ z@(Leaf, _) = Just z +goToNthLeaf n z@(t, _) = + if numLeaves (left t) > n + then do z' <- goLeft z + goToNthLeaf n z' + else do z' <- goRight z + goToNthLeaf (n - (numLeaves . left $ t)) z' + +splitCurrentLeaf :: Zipper Split -> Maybe (Zipper Split) +splitCurrentLeaf (Leaf, []) = Just (Node (Split Vertical 0.5) Leaf Leaf, []) +splitCurrentLeaf (Leaf, crumb:cs) = Just (Node (Split (oppositeDirection . direction . parentVal $ crumb) 0.5) Leaf Leaf, crumb:cs) +splitCurrentLeaf _ = Nothing + +removeCurrentLeaf :: Zipper a -> Maybe (Zipper a) +removeCurrentLeaf (Leaf, []) = Nothing +removeCurrentLeaf (Leaf, LeftCrumb _ r:cs) = Just (r, cs) +removeCurrentLeaf (Leaf, RightCrumb _ l:cs) = Just (l, cs) +removeCurrentLeaf _ = Nothing + +rotateCurrentLeaf :: Zipper Split -> Maybe (Zipper Split) +rotateCurrentLeaf (Leaf, []) = Just (Leaf, []) +rotateCurrentLeaf (Leaf, c:cs) = Just (Leaf, modifyParentVal oppositeSplit c:cs) +rotateCurrentLeaf _ = Nothing + +swapCurrentLeaf :: Zipper a -> Maybe (Zipper a) +swapCurrentLeaf (Leaf, []) = Just (Leaf, []) +swapCurrentLeaf (Leaf, c:cs) = Just (Leaf, swapCrumb c:cs) +swapCurrentLeaf _ = Nothing + +expandTreeTowards :: Bound -> Zipper Split -> Maybe (Zipper Split) +expandTreeTowards _ z@(_, []) = Just z +expandTreeTowards East (t, LeftCrumb s r:cs) + | direction s == Vertical = Just (t, LeftCrumb (increaseRatio s 0.1) r:cs) +expandTreeTowards West (t, RightCrumb s l:cs) + | direction s == Vertical = Just (t, RightCrumb (increaseRatio s (-0.1)) l:cs) +expandTreeTowards South (t, LeftCrumb s r:cs) + | direction s == Horizontal = Just (t, LeftCrumb (increaseRatio s 0.1) r:cs) +expandTreeTowards North (t, RightCrumb s l:cs) + | direction s == Horizontal = Just (t, RightCrumb (increaseRatio s (-0.1)) l:cs) +expandTreeTowards dir z = goUp z >>= expandTreeTowards dir + +shrinkTreeFrom :: Bound -> Zipper Split -> Maybe (Zipper Split) +shrinkTreeFrom _ z@(_, []) = Just z +shrinkTreeFrom East z@(_, LeftCrumb s _:_) + | direction s == Vertical = Just z >>= goSibling >>= expandTreeTowards West +shrinkTreeFrom West z@(_, RightCrumb s _:_) + | direction s == Vertical = Just z >>= goSibling >>= expandTreeTowards East +shrinkTreeFrom South z@(_, LeftCrumb s _:_) + | direction s == Horizontal = Just z >>= goSibling >>= expandTreeTowards North +shrinkTreeFrom North z@(_, RightCrumb s _:_) + | direction s == Horizontal = Just z >>= goSibling >>= expandTreeTowards South +shrinkTreeFrom dir z = goUp z >>= shrinkTreeFrom dir + +top :: Zipper a -> Zipper a +top z = case goUp z of + Nothing -> z + Just z' -> top z' + +toTree :: Zipper a -> Tree a +toTree = fst . top + +index :: W.Stack a -> Int +index s = case toIndex (Just s) of + (_, Nothing) -> 0 + (_, Just int) -> int + +data BinarySpacePartition a = BinarySpacePartition { getTree :: Maybe (Tree Split) } deriving (Show, Read) + +-- | an empty BinarySpacePartition to use as a default for adding windows to. +emptyBSP :: BinarySpacePartition a +emptyBSP = BinarySpacePartition Nothing + +makeBSP :: Tree Split -> BinarySpacePartition a +makeBSP = BinarySpacePartition . Just + +makeZipper :: BinarySpacePartition a -> Maybe (Zipper Split) +makeZipper (BinarySpacePartition Nothing) = Nothing +makeZipper (BinarySpacePartition (Just t)) = Just . toZipper $ t + +size :: BinarySpacePartition a -> Int +size = maybe 0 numLeaves . getTree + +zipperToBinarySpacePartition :: Maybe (Zipper Split) -> BinarySpacePartition b +zipperToBinarySpacePartition Nothing = BinarySpacePartition Nothing +zipperToBinarySpacePartition (Just z) = BinarySpacePartition . Just . toTree . top $ z + +rectangles :: BinarySpacePartition a -> Rectangle -> [Rectangle] +rectangles (BinarySpacePartition Nothing) _ = [] +rectangles (BinarySpacePartition (Just Leaf)) rootRect = [rootRect] +rectangles (BinarySpacePartition (Just node)) rootRect = + rectangles (makeBSP . left $ node) leftBox ++ + rectangles (makeBSP . right $ node) rightBox + where (leftBox, rightBox) = split (direction info) (ratio info) rootRect + info = value node + +doToNth :: (Zipper Split -> Maybe (Zipper Split)) -> BinarySpacePartition a -> Int -> BinarySpacePartition a +doToNth f b n = zipperToBinarySpacePartition $ makeZipper b >>= goToNthLeaf n >>= f + +splitNth :: BinarySpacePartition a -> Int -> BinarySpacePartition a +splitNth (BinarySpacePartition Nothing) _ = makeBSP Leaf +splitNth b n = doToNth splitCurrentLeaf b n + +removeNth :: BinarySpacePartition a -> Int -> BinarySpacePartition a +removeNth (BinarySpacePartition Nothing) _ = emptyBSP +removeNth (BinarySpacePartition (Just Leaf)) _ = emptyBSP +removeNth b n = doToNth removeCurrentLeaf b n + +rotateNth :: BinarySpacePartition a -> Int -> BinarySpacePartition a +rotateNth (BinarySpacePartition Nothing) _ = emptyBSP +rotateNth b@(BinarySpacePartition (Just Leaf)) _ = b +rotateNth b n = doToNth rotateCurrentLeaf b n + +swapNth :: BinarySpacePartition a -> Int -> BinarySpacePartition a +swapNth (BinarySpacePartition Nothing) _ = emptyBSP +swapNth b@(BinarySpacePartition (Just Leaf)) _ = b +swapNth b n = doToNth swapCurrentLeaf b n + +growNthTowards :: Bound -> BinarySpacePartition a -> Int -> BinarySpacePartition a +growNthTowards _ (BinarySpacePartition Nothing) _ = emptyBSP +growNthTowards _ b@(BinarySpacePartition (Just Leaf)) _ = b +growNthTowards dir b n = doToNth (expandTreeTowards dir) b n + +shrinkNthFrom :: Bound -> BinarySpacePartition a -> Int -> BinarySpacePartition a +shrinkNthFrom _ (BinarySpacePartition Nothing) _ = emptyBSP +shrinkNthFrom _ b@(BinarySpacePartition (Just Leaf)) _ = b +shrinkNthFrom dir b n = doToNth (shrinkTreeFrom dir) b n + +instance LayoutClass BinarySpacePartition a where + doLayout b r s = return (zip ws rs, layout b) where + ws = W.integrate s + layout bsp + | l == count = Just bsp + | l > count = layout $ splitNth bsp n + | otherwise = layout $ removeNth bsp n + where count = size bsp + + l = length ws + n = index s + rs = case layout b of + Nothing -> rectangles b r + Just bsp' -> rectangles bsp' r + handleMessage b m = + do ms <- (W.stack . W.workspace . W.current) `fmap` gets windowset + fs <- (M.keys . W.floating) `fmap` gets windowset + return $ ms >>= unfloat fs >>= handleMesg + where handleMesg s = msum [fmap (`rotate` s) (fromMessage m) + ,fmap (`resize` s) (fromMessage m) + ,fmap (`swap` s) (fromMessage m) + ] + unfloat fs s = if W.focus s `elem` fs + then Nothing + else Just (s { W.up = W.up s \\ fs + , W.down = W.down s \\ fs }) + rotate Rotate s = rotateNth b $ index s + swap Swap s = swapNth b $ index s + resize (ExpandTowards dir) s = growNthTowards dir b $ index s + resize (ShrinkFrom dir) s = shrinkNthFrom dir b $ index s + description _ = "BSP" + |