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/*
 * UltraStar Deluxe - Karaoke Game
 *
 * UltraStar Deluxe is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING. If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef HSV_HPP
#define HSV_HPP

#include <stdint.h>

namespace usdx
{
	class RgbColor;

	class HsvColor
	{
	private:
		/**
		 * Hue degree between 0 and 255
		 */
		uint8_t hue;

		/**
		 * Saturation between 0 (gray) and 255
		 */
		uint8_t saturation;

		/**
		 * Value between 0 (black) and 255
		 */
		uint8_t value;

	public:
		HsvColor(uint8_t hue, uint8_t saturation, uint8_t value);
		HsvColor(const HsvColor& color);
		HsvColor(const RgbColor& rgb);
		virtual ~HsvColor();
		HsvColor& operator=(const HsvColor& color);

		uint8_t get_hue(void) const;
		uint8_t get_saturation(void) const;
		uint8_t get_value(void) const;
	};

};

#endif