{* UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ *} unit UMenuBackgroundNone; interface {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} uses UThemes, UMenuBackground; //TMenuBackgroundNone - Just no Background (e.g. for Overlays) //-------- type TMenuBackgroundNone = class (TMenuBackground) private public constructor Create(const ThemedSettings: TThemeBackground); override; procedure Draw; override; end; implementation uses gl, glext, UGraphic; constructor TMenuBackgroundNone.Create(const ThemedSettings: TThemeBackground); begin inherited; end; procedure TMenuBackgroundNone.Draw; begin //Do just nothing in here! If (ScreenAct = 1) then //Clear just once when in dual screen mode glClear(GL_DEPTH_BUFFER_BIT); end; end.