{* UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ *} {* * Locale *} type TEncoderLocale = class(TEncoder) public function GetName(): AnsiString; override; function Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean; override; function Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean; override; end; function TEncoderLocale.GetName(): AnsiString; begin Result := 'LOCALE'; end; function TEncoderLocale.Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean; begin OutStr := WideStringToUCS4String(InStr); // use implicit conversion Result := true; end; function TEncoderLocale.Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean; begin OutStr := UCS4StringToWideString(InStr); // use implicit conversion // any way to check for errors? Result := true; end;