{* UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ *} unit UPlatform; // Comment by Eddie: // This unit defines an interface for platform specific utility functions. // The Interface is implemented in separate files for each platform: // UPlatformWindows, UPlatformLinux and UPlatformMacOSX. interface {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} uses Classes, UPath; type TPlatform = class function GetExecutionDir(): IPath; procedure Init; virtual; function TerminateIfAlreadyRunning(var WndTitle: string): boolean; virtual; procedure Halt; virtual; function GetLogPath: IPath; virtual; abstract; function GetMusicPath: IPath; virtual; abstract; function GetGameSharedPath: IPath; virtual; abstract; function GetGameUserPath: IPath; virtual; abstract; end; function Platform(): TPlatform; implementation uses SysUtils, {$IF Defined(MSWINDOWS)} UPlatformWindows, {$ELSEIF Defined(DARWIN)} UPlatformMacOSX, {$ELSEIF Defined(UNIX)} UPlatformLinux, {$IFEND} ULog, UUnicodeUtils, UFilesystem; // I modified it to use the Platform_singleton in this location (in the implementation) // so that this variable can NOT be overwritten from anywhere else in the application. // the accessor function platform, emulates all previous calls to work the same way. var Platform_singleton: TPlatform; function Platform: TPlatform; begin Result := Platform_singleton; end; (** * Default Init() implementation *) procedure TPlatform.Init; begin end; (** * Default Halt() implementation *) procedure TPlatform.Halt; begin // Note: Application.terminate is NOT the same System.Halt; end; {** * Returns the directory of the executable *} function TPlatform.GetExecutionDir(): IPath; var ExecName, ExecDir: IPath; begin ExecName := Path(ParamStr(0)); ExecDir := ExecName.GetPath; Result := ExecDir.GetAbsolutePath(); end; (** * Default TerminateIfAlreadyRunning() implementation *) function TPlatform.TerminateIfAlreadyRunning(var WndTitle: string): boolean; begin Result := false; end; initialization {$IF Defined(MSWINDOWS)} Platform_singleton := TPlatformWindows.Create; {$ELSEIF Defined(DARWIN)} Platform_singleton := TPlatformMacOSX.Create; {$ELSEIF Defined(UNIX)} Platform_singleton := TPlatformLinux.Create; {$IFEND} finalization Platform_singleton.Free; end.