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-rw-r--r--Game/Output/Fonts/HighResNumbersO.bmfc48
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diff --git a/Game/Output/Fonts/HighResNumbersO.bmfc b/Game/Output/Fonts/HighResNumbersO.bmfc
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+# AngelCode Bitmap Font Generator configuration file
+fileVersion=1
+
+# font settings
+fontName=Comic Sans MS
+charSet=0
+fontSize=1024
+aa=1
+scaleH=100
+useSmoothing=1
+isBold=1
+isItalic=0
+useUnicode=1
+disableBoxChars=1
+outputInvalidCharGlyph=0
+
+# character alignment
+paddingDown=5
+paddingUp=5
+paddingRight=5
+paddingLeft=5
+spacingHoriz=5
+spacingVert=5
+
+# output file
+outWidth=1024
+outHeight=1024
+outBitDepth=8
+fontDescFormat=0
+fourChnlPacked=0
+textureFormat=png
+textureCompression=0
+alphaChnl=2
+redChnl=0
+greenChnl=0
+blueChnl=0
+invA=0
+invR=0
+invG=0
+invB=0
+
+# outline
+outlineThickness=10
+
+# selected chars
+chars=43,45,48-57
+
+# imported icon images