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Diffstat (limited to 'Game/Code/Screens/UScreenSing.pas')
-rw-r--r--Game/Code/Screens/UScreenSing.pas19
1 files changed, 17 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index f9d59552..46f7b63c 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -225,7 +225,7 @@ begin
Exit;
Inc(ShowNotes);
- if (ShowNotes>2) then
+ if (ShowNotes>3) then
ShowNotes:=0;
end;
@@ -283,7 +283,8 @@ begin
SDLK_S:
begin
- Ini.PossibleScore := (Ini.PossibleScore+1) mod 4;
+ if (ScreenSong.Mode = smNormal) then
+ Ini.PossibleScore := (Ini.PossibleScore+1) mod 4;
//Ini.Save;
end;
@@ -2091,10 +2092,22 @@ begin
end;
Static[StaticLyricBar].Texture.Alpha := Alpha[1];
+ if (ShowNotes<3) then
+ Static[StaticLyricBar].Visible := true
+ else
+ Static[StaticLyricBar].Visible := false;
if AktSong.isDuet then
+ begin
Static[StaticLyricDuetBar].Texture.Alpha := Alpha[0];
+ if (ShowNotes<3) then
+ Static[StaticLyricDuetBar].Visible := true
+ else
+ Static[StaticLyricDuetBar].Visible := false;
+ end;
+
+
// draw custom items
SingDraw(Alpha); // always draw
@@ -2274,6 +2287,8 @@ begin
end else if(ScreenSong.Mode = smNormal) then
begin
singmode := 'Normal';
+ if AktSong.isDuet then
+ singmode := singmode + ' (Duet)';
end;
if not ScreenSong.SungToEnd then