/* * Copyright (C) 2003-2015 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" // Use X Desktop guidelines where applicable #if !defined(__APPLE__) && !defined(WIN32) && !defined(ANDROID) #define USE_XDG #endif #include "StandardDirectory.hxx" #include "FileSystem.hxx" #include #ifdef WIN32 #include #include #else #include #include #include #include #endif #ifdef USE_XDG #include "util/Error.hxx" #include "util/StringUtil.hxx" #include "util/StringCompare.hxx" #include "io/TextFile.hxx" #include #include #endif #ifdef ANDROID #include "java/Global.hxx" #include "android/Environment.hxx" #include "android/Context.hxx" #include "Main.hxx" #endif #ifndef WIN32 class PasswdEntry { #if defined(HAVE_GETPWNAM_R) || defined(HAVE_GETPWUID_R) std::array buf; passwd pw; #endif passwd *result; public: PasswdEntry() : result(nullptr) { } bool ReadByName(const char *name) { #ifdef HAVE_GETPWNAM_R getpwnam_r(name, &pw, buf.data(), buf.size(), &result); #else result = getpwnam(name); #endif return result != nullptr; } bool ReadByUid(uid_t uid) { #ifdef HAVE_GETPWUID_R getpwuid_r(uid, &pw, buf.data(), buf.size(), &result); #else result = getpwuid(uid); #endif return result != nullptr; } const passwd *operator->() { assert(result != nullptr); return result; } }; #endif static inline bool IsValidPathString(PathTraitsFS::const_pointer path) { return path != nullptr && *path != '\0'; } static inline bool IsValidDir(PathTraitsFS::const_pointer dir) { return PathTraitsFS::IsAbsolute(dir) && DirectoryExists(Path::FromFS(dir)); } static inline AllocatedPath SafePathFromFS(PathTraitsFS::const_pointer dir) { if (IsValidPathString(dir) && IsValidDir(dir)) return AllocatedPath::FromFS(dir); return AllocatedPath::Null(); } #ifdef WIN32 static AllocatedPath GetStandardDir(int folder_id) { std::array dir; auto ret = SHGetFolderPath(nullptr, folder_id | CSIDL_FLAG_DONT_VERIFY, nullptr, SHGFP_TYPE_CURRENT, dir.data()); if (FAILED(ret)) return AllocatedPath::Null(); return SafePathFromFS(dir.data()); } #endif #ifdef USE_XDG static const char home_prefix[] = "$HOME/"; static bool ParseConfigLine(char *line, const char *dir_name, AllocatedPath &result_dir) { // strip leading white space line = StripLeft(line); // check for end-of-line or comment if (*line == '\0' || *line == '#') return false; // check if current setting is for requested dir if (!StringStartsWith(line, dir_name)) return false; line += strlen(dir_name); // strip equals sign and spaces around it line = StripLeft(line); if (*line != '=') return false; ++line; line = StripLeft(line); // check if path is quoted bool quoted = false; if (*line == '"') { ++line; quoted = true; } // check if path is relative to $HOME bool home_relative = false; if (StringStartsWith(line, home_prefix)) { line += strlen(home_prefix); home_relative = true; } char *line_end; // find end of the string if (quoted) { line_end = strrchr(line, '"'); if (line_end == nullptr) return true; } else { line_end = StripRight(line, line + strlen(line)); } // check for empty result if (line == line_end) return true; *line_end = 0; // build the result path const char *path = line; auto result = AllocatedPath::Null(); if (home_relative) { auto home = GetHomeDir(); if (home.IsNull()) return true; result = AllocatedPath::Build(home, path); } else { result = AllocatedPath::FromFS(path); } if (IsValidDir(result.c_str())) { result_dir = std::move(result); return true; } return true; } static AllocatedPath GetUserDir(const char *name) { auto result = AllocatedPath::Null(); auto config_dir = GetUserConfigDir(); if (config_dir.IsNull()) return result; auto dirs_file = AllocatedPath::Build(config_dir, "user-dirs.dirs"); TextFile input(dirs_file, IgnoreError()); if (input.HasFailed()) return result; char *line; while ((line = input.ReadLine()) != nullptr) if (ParseConfigLine(line, name, result)) return result; return result; } #endif AllocatedPath GetUserConfigDir() { #if defined(WIN32) return GetStandardDir(CSIDL_LOCAL_APPDATA); #elif defined(USE_XDG) // Check for $XDG_CONFIG_HOME auto config_home = getenv("XDG_CONFIG_HOME"); if (IsValidPathString(config_home) && IsValidDir(config_home)) return AllocatedPath::FromFS(config_home); // Check for $HOME/.config auto home = GetHomeDir(); if (!home.IsNull()) { AllocatedPath fallback = AllocatedPath::Build(home, ".config"); if (IsValidDir(fallback.c_str())) return fallback; } return AllocatedPath::Null(); #else return AllocatedPath::Null(); #endif } AllocatedPath GetUserMusicDir() { #if defined(WIN32) return GetStandardDir(CSIDL_MYMUSIC); #elif defined(USE_XDG) return GetUserDir("XDG_MUSIC_DIR"); #elif defined(ANDROID) return Environment::getExternalStoragePublicDirectory("Music"); #else return AllocatedPath::Null(); #endif } AllocatedPath GetUserCacheDir() { #ifdef USE_XDG // Check for $XDG_CACHE_HOME auto cache_home = getenv("XDG_CACHE_HOME"); if (IsValidPathString(cache_home) && IsValidDir(cache_home)) return AllocatedPath::FromFS(cache_home); // Check for $HOME/.cache auto home = GetHomeDir(); if (!home.IsNull()) { AllocatedPath fallback = AllocatedPath::Build(home, ".cache"); if (IsValidDir(fallback.c_str())) return fallback; } return AllocatedPath::Null(); #elif defined(ANDROID) return context->GetCacheDir(Java::GetEnv()); #else return AllocatedPath::Null(); #endif } #ifdef WIN32 AllocatedPath GetSystemConfigDir() { return GetStandardDir(CSIDL_COMMON_APPDATA); } AllocatedPath GetAppBaseDir() { std::array app; auto ret = GetModuleFileName(nullptr, app.data(), app.size()); // Check for error if (ret == 0) return AllocatedPath::Null(); // Check for truncation if (ret == app.size() && GetLastError() == ERROR_INSUFFICIENT_BUFFER) return AllocatedPath::Null(); auto app_path = AllocatedPath::FromFS(app.data()); return app_path.GetDirectoryName().GetDirectoryName(); } #else AllocatedPath GetHomeDir() { auto home = getenv("HOME"); if (IsValidPathString(home) && IsValidDir(home)) return AllocatedPath::FromFS(home); PasswdEntry pw; if (pw.ReadByUid(getuid())) return SafePathFromFS(pw->pw_dir); return AllocatedPath::Null(); } AllocatedPath GetHomeDir(const char *user_name) { assert(user_name != nullptr); PasswdEntry pw; if (pw.ReadByName(user_name)) return SafePathFromFS(pw->pw_dir); return AllocatedPath::Null(); } #endif