/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* * Maps directory and song objects to file system paths. */ #include "config.h" #include "Mapper.hxx" #include "Directory.hxx" #include "song.h" #include "Path.hxx" #include #include #include #include #include #include #include /** * The absolute path of the music directory encoded in UTF-8. */ static char *music_dir_utf8; static size_t music_dir_utf8_length; /** * The absolute path of the music directory encoded in the filesystem * character set. */ static char *music_dir_fs; static size_t music_dir_fs_length; /** * The absolute path of the playlist directory encoded in the * filesystem character set. */ static char *playlist_dir_fs; /** * Duplicate a string, chop all trailing slashes. */ static char * strdup_chop_slash(const char *path_fs) { size_t length = strlen(path_fs); while (length > 0 && path_fs[length - 1] == G_DIR_SEPARATOR) --length; return g_strndup(path_fs, length); } static void check_directory(const char *path) { struct stat st; if (stat(path, &st) < 0) { g_warning("Failed to stat directory \"%s\": %s", path, g_strerror(errno)); return; } if (!S_ISDIR(st.st_mode)) { g_warning("Not a directory: %s", path); return; } #ifndef WIN32 char *x = g_build_filename(path, ".", NULL); if (stat(x, &st) < 0 && errno == EACCES) g_warning("No permission to traverse (\"execute\") directory: %s", path); g_free(x); #endif DIR *dir = opendir(path); if (dir != NULL) closedir(dir); else if (errno == EACCES) g_warning("No permission to read directory: %s", path); } static void mapper_set_music_dir(const char *path_utf8) { music_dir_utf8 = strdup_chop_slash(path_utf8); music_dir_utf8_length = strlen(music_dir_utf8); music_dir_fs = utf8_to_fs_charset(music_dir_utf8); check_directory(music_dir_fs); music_dir_fs_length = strlen(music_dir_fs); } static void mapper_set_playlist_dir(const char *path_utf8) { playlist_dir_fs = utf8_to_fs_charset(path_utf8); check_directory(playlist_dir_fs); } void mapper_init(const char *_music_dir, const char *_playlist_dir) { if (_music_dir != NULL) mapper_set_music_dir(_music_dir); if (_playlist_dir != NULL) mapper_set_playlist_dir(_playlist_dir); } void mapper_finish(void) { g_free(music_dir_utf8); g_free(music_dir_fs); g_free(playlist_dir_fs); } const char * mapper_get_music_directory_utf8(void) { return music_dir_utf8; } const char * mapper_get_music_directory_fs(void) { return music_dir_fs; } const char * map_to_relative_path(const char *path_utf8) { return music_dir_utf8 != NULL && memcmp(path_utf8, music_dir_utf8, music_dir_utf8_length) == 0 && G_IS_DIR_SEPARATOR(path_utf8[music_dir_utf8_length]) ? path_utf8 + music_dir_utf8_length + 1 : path_utf8; } Path map_uri_fs(const char *uri) { assert(uri != NULL); assert(*uri != '/'); if (music_dir_fs == NULL) return Path::Null(); const Path uri_fs = Path::FromUTF8(uri); if (uri_fs.IsNull()) return Path::Null(); return Path::Build(music_dir_fs, uri_fs); } Path map_directory_fs(const Directory *directory) { assert(music_dir_utf8 != NULL); assert(music_dir_fs != NULL); if (directory->IsRoot()) return Path::FromFS(music_dir_fs); return map_uri_fs(directory->GetPath()); } Path map_directory_child_fs(const Directory *directory, const char *name) { assert(music_dir_utf8 != NULL); assert(music_dir_fs != NULL); /* check for invalid or unauthorized base names */ if (*name == 0 || strchr(name, '/') != NULL || strcmp(name, ".") == 0 || strcmp(name, "..") == 0) return Path::Null(); const Path parent_fs = map_directory_fs(directory); if (parent_fs.IsNull()) return Path::Null(); const Path name_fs = Path::FromUTF8(name); if (name_fs.IsNull()) return Path::Null(); return Path::Build(parent_fs, name_fs); } /** * Map a song object that was created by song_dup_detached(). It does * not have a real parent directory, only the dummy object * #detached_root. */ static Path map_detached_song_fs(const char *uri_utf8) { Path uri_fs = Path::FromUTF8(uri_utf8); if (uri_fs.IsNull()) return Path::Null(); return Path::Build(music_dir_fs, uri_fs); } Path map_song_fs(const struct song *song) { assert(song_is_file(song)); if (song_in_database(song)) return song_is_detached(song) ? map_detached_song_fs(song->uri) : map_directory_child_fs(song->parent, song->uri); else return Path::FromUTF8(song->uri); } char * map_fs_to_utf8(const char *path_fs) { if (music_dir_fs != NULL && strncmp(path_fs, music_dir_fs, music_dir_fs_length) == 0 && G_IS_DIR_SEPARATOR(path_fs[music_dir_fs_length])) /* remove musicDir prefix */ path_fs += music_dir_fs_length + 1; else if (G_IS_DIR_SEPARATOR(path_fs[0])) /* not within musicDir */ return NULL; while (path_fs[0] == G_DIR_SEPARATOR) ++path_fs; return fs_charset_to_utf8(path_fs); } const char * map_spl_path(void) { return playlist_dir_fs; } Path map_spl_utf8_to_fs(const char *name) { if (playlist_dir_fs == NULL) return Path::Null(); char *filename_utf8 = g_strconcat(name, PLAYLIST_FILE_SUFFIX, NULL); const Path filename_fs = Path::FromUTF8(filename_utf8); g_free(filename_utf8); if (filename_fs.IsNull()) return Path::Null(); return Path::Build(playlist_dir_fs, filename_fs); }