From cf1de782051ec0be5db1076c9fefb2e9df09048f Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Wed, 28 Oct 2015 18:24:42 +0100 Subject: player/Thread: remove decoder error check from ActivateDecoder() It is futile to check for decoder errors before the decoder has finished startup. At this time, it's unlikely that the decoder has already failed. --- src/player/Thread.cxx | 45 ++++++++------------------------------------- 1 file changed, 8 insertions(+), 37 deletions(-) diff --git a/src/player/Thread.cxx b/src/player/Thread.cxx index 9c90e56c6..993bcfedf 100644 --- a/src/player/Thread.cxx +++ b/src/player/Thread.cxx @@ -260,7 +260,7 @@ private: * * The player lock is not held. */ - bool ActivateDecoder(); + void ActivateDecoder(); /** * Wrapper for MultipleOutputs::Open(). Upon failure, it @@ -298,10 +298,8 @@ private: * sending chunks from the next one. * * The player lock is not held. - * - * @return true on success, false on error (playback will be stopped) */ - bool SongBorder(); + void SongBorder(); public: /* @@ -369,7 +367,7 @@ Player::ForwardDecoderError() return true; } -bool +void Player::ActivateDecoder() { assert(queued || pc.command == PlayerCommand::SEEK); @@ -378,16 +376,6 @@ Player::ActivateDecoder() queued = false; pc.Lock(); - - if (!ForwardDecoderError()) { - delete pc.next_song; - pc.next_song = nullptr; - - pc.Unlock(); - - return false; - } - pc.ClearTaggedSong(); delete song; @@ -409,8 +397,6 @@ Player::ActivateDecoder() /* call syncPlaylistWithQueue() in the main thread */ pc.listener.OnPlayerSync(); - - return true; } /** @@ -579,11 +565,7 @@ Player::SeekDecoder() /* re-start the decoder */ StartDecoder(*pipe); - if (!ActivateDecoder()) { - /* decoder failure */ - player_command_finished(pc); - return false; - } + ActivateDecoder(); } else { if (!IsDecoderAtCurrentSong()) { /* the decoder is already decoding the "next" song, @@ -933,7 +915,7 @@ Player::PlayNextChunk() return true; } -inline bool +inline void Player::SongBorder() { FormatDefault(player_domain, "played \"%s\"", song->GetURI()); @@ -942,8 +924,7 @@ Player::SongBorder() pc.outputs.SongBorder(); - if (!ActivateDecoder()) - return false; + ActivateDecoder(); pc.Lock(); @@ -957,8 +938,6 @@ Player::SongBorder() if (border_pause) idle_add(IDLE_PLAYER); - - return true; } inline void @@ -967,14 +946,7 @@ Player::Run() pipe = new MusicPipe(); StartDecoder(*pipe); - if (!ActivateDecoder()) { - assert(song == nullptr); - - StopDecoder(); - player_command_finished(pc); - delete pipe; - return; - } + ActivateDecoder(); pc.Lock(); pc.state = PlayerState::PLAY; @@ -1101,8 +1073,7 @@ Player::Run() } else if (IsDecoderAtNextSong()) { /* at the beginning of a new song */ - if (!SongBorder()) - break; + SongBorder(); } else if (dc.LockIsIdle()) { /* check the size of the pipe again, because the decoder thread may have added something -- cgit v1.2.3